WoW:API GameTooltip AddTexture: Difference between revisions

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<center>'''Title''' ''-Documentation by [[user:Egingell|Egingell]]-''</center>
<center>'''GameTooltip.AddTexture''' ''-Documentation by [[user:Egingell|Egingell]]-''</center>
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Note: There appears to be a limit of 10 textures per tooltip.
Note: There appears to be a limit of 10 textures per tooltip.
 
:As per [http://wdn.wowinterface.com/code/0307485/FrameXML/GameTooltipTemplate.xml GameTooltipTemplate.xml], there are ''10'' '''Texture''' elements defined in '''GameTooltipTemplate'''.
As what I got in GameTooltipTemplate.xml[http://wdn.wowinterface.com/code/0307485/FrameXML/GameTooltipTemplate.xml], there are ''10'' '''Texture''' elements defined in '''GameTooltipTemplate'''.

Revision as of 06:56, 24 November 2007

Widget API ← GameTooltip < AddTexture

GameTooltip.AddTexture -Documentation by Egingell-
--[[
 PNG or BLP (without the .blp extension) relative to the Addon's directory with the WoW install
 directory being the top level (eg "\\interface" = "C:\\Program Files\\World of Warcraft\\interface").
 You'll probably use the texture returned by GetItemInfo().
--]]
 GameTooltip:AddTexture(texture);


Adds a texture (icon) to the beginning of the last line added by AddLine(), AddDoubleLine(), etc.

Note: There appears to be a limit of 10 textures per tooltip.

As per GameTooltipTemplate.xml, there are 10 Texture elements defined in GameTooltipTemplate.