WoW:API SendAddonMessage: Difference between revisions
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== Notes == | == Notes == | ||
* Calling this function results in the event [[Events/C#CHAT_MSG_ADDON|CHAT_MSG_ADDON]] being invoked on all clients in the | * Calling this function results in the event [[Events/C#CHAT_MSG_ADDON|CHAT_MSG_ADDON]] being invoked on: | ||
* Messages sent to "RAID" while in a party will get delivered to "PARTY" | ** <target>'s client if <type> is "WHISPER" or | ||
** all clients in the <type> chat channel, otherwise | |||
* Messages sent to "RAID" while in a party will get delivered to "PARTY" | |||
* To send to your battleground group, "BATTLEGROUND" must be used | |||
* Messages sent to <type> when you are not in the specified community will not be delivered. | |||
* The message will not be affected by the player's level of [[Drunk|drunkenness]]. | * The message will not be affected by the player's level of [[Drunk|drunkenness]]. | ||
* The tab character ("\t") is used as a delimiter between the prefix and the message text | * The tab character ("\t") is used as a delimiter between the prefix and the message text | ||
** because of this, \t can not be used as part of prefix | |||
** The combined length of message and prefix can be at most 254 characters (255th is the tab character used to delimit the two) | |||
** length above 254 will disconnect you. | |||
* except NULL (ASCII dec-ID 0) all characters (decimal ID 1-255) are allowed (in opposition to [[API SendChatMessage|SendChatMessage]] where many characters are disallowed) | * except NULL (ASCII dec-ID 0) all characters (decimal ID 1-255) are allowed (in opposition to [[API SendChatMessage|SendChatMessage]] where many characters are disallowed) | ||
* The "WHISPER" mode was added with patch 2.1, as servers will begin to rate throttle regular whispers to alleviate [[spam]] problems. | * The "WHISPER" mode was added with patch 2.1, as servers will begin to rate throttle regular whispers to alleviate [[spam]] problems. | ||
* As of 2.1.0 whispers sent cross-server in battlefields will be sent as regular whispers and aren't hidden by the addon channel. | * As of 2.1.0 whispers sent cross-server in battlefields will be sent as regular whispers and aren't hidden by the addon channel. |
Revision as of 16:56, 1 July 2008
Sends a message to hidden AddOn channels. Introduced in Patch 1.12.
SendAddonMessage("prefix", "text", "type", "target")
Parameters
Arguments
- prefix
- String - Message prefix, can be used as your addon identifier.
- text
- String - Text to send.
- type
- String - AddOn channel to send to. Valid types are "PARTY", "RAID", "GUILD", "BATTLEGROUND". As of 2.1, "WHISPER" was also added.
- target
- String - Used only for "WHISPER" communication - the player to whisper to.
Example
SendAddonMessage( "CTRA", "User Data: XYZ", "RAID" );
Notes
- Calling this function results in the event CHAT_MSG_ADDON being invoked on:
- <target>'s client if <type> is "WHISPER" or
- all clients in the <type> chat channel, otherwise
- Messages sent to "RAID" while in a party will get delivered to "PARTY"
- To send to your battleground group, "BATTLEGROUND" must be used
- Messages sent to <type> when you are not in the specified community will not be delivered.
- The message will not be affected by the player's level of drunkenness.
- The tab character ("\t") is used as a delimiter between the prefix and the message text
- because of this, \t can not be used as part of prefix
- The combined length of message and prefix can be at most 254 characters (255th is the tab character used to delimit the two)
- length above 254 will disconnect you.
- except NULL (ASCII dec-ID 0) all characters (decimal ID 1-255) are allowed (in opposition to SendChatMessage where many characters are disallowed)
- The "WHISPER" mode was added with patch 2.1, as servers will begin to rate throttle regular whispers to alleviate spam problems.
- As of 2.1.0 whispers sent cross-server in battlefields will be sent as regular whispers and aren't hidden by the addon channel.