WoW:API GetRaidTargetIndex: Difference between revisions
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== Note == | == Note == | ||
* Note that (at least during 1.11), GetRaidTargetIndex() will return seemingly-random indexes for units that do not exist. Always test for UnitExists() before doing GetRaidTargetIndex(). | * Note that (at least during 1.11), GetRaidTargetIndex() will return seemingly-random indexes for units that do not exist. Always test for UnitExists() before doing GetRaidTargetIndex(). | ||
: Explicit case: "raid2target" when "raid2" is offline and not targetting anything at all misbehaves. | : Explicit case: "raid2target" when "raid2" is offline and not targetting anything at all misbehaves. |
Revision as of 06:20, 10 February 2007
← WoW API < GetRaidTargetIndex
Get which raid targetting icon is being shown over a mob or raid member.
icon=GetRaidTargetIndex("unit");
In patch 1.11, Blizzard added the ability for a raid/party leader or assistant leader to assign up to 8 different target icons to mobs or players. These icons are visible only to other players within the raid or party.
Parameters
Arguments
- ("unit")
- unit
- String - The UnitId to examine.
Returns
- icon
- Number - a value from 1 to 8, or nil, as follows:
- nil = no icon
- 1 = Yellow 4-point Star
- 2 = Orange Circle
- 3 = Purple Diamond
- 4 = Green Triangle
- 5 = White Crescent Moon
- 6 = Blue Square
- 7 = Red "X" Cross
- 8 = White Skull
Example
icon=GetRaidTargetIndex("player");
Note
- Note that (at least during 1.11), GetRaidTargetIndex() will return seemingly-random indexes for units that do not exist. Always test for UnitExists() before doing GetRaidTargetIndex().
- Explicit case: "raid2target" when "raid2" is offline and not targetting anything at all misbehaves.