WoW:API SetRaidTarget: Difference between revisions
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{{wowapi}} | {{wowapi}} | ||
Set which [[Raid Target Icon]] will be shown over a mob or raid member | Set which [[Raid Target Icon]] will be shown over a mob or raid member. | ||
SetRaidTarget("unit", iconId); | |||
SetRaidTarget("unit", | |||
== Arguments == | |||
;unit : String - The [[API TYPE UnitId|unit]] to change the raid target icon of. | |||
;iconId : Number - Raid icon index; 0 to remove any icons from the unit. | |||
::1 = Yellow 4-point Star | |||
::2 = Orange Circle | |||
::3 = Purple Diamond | |||
::4 = Green Triangle | |||
::5 = White Crescent Moon | |||
::6 = Blue Square | |||
::7 = Red "X" Cross | |||
::8 = White Skull | |||
== Example == | == Example == | ||
To set a skull over your current target: | |||
/script SetRaidTarget("target",8); | /script SetRaidTarget("target",8); | ||
== Notes == | |||
{{ | * This function was added in patch 1.11, which introduced the 8 different target icons that can be assigned to mobs or players. The icons are only visible to your party. | ||
* In a 5-man party, all party members may assign raid icons. In a raid, only the raid leader and the assistants may do so. | |||
* Units may only be assigned one icon at a time; an icon may only be assigned to one unit at a time. | |||
* This function does not remove the icon if you're trying to assign the icon that is already assigned to the unit. {{api|SetRaidTargetIcon}} function, provided by FrameXML, provides this toggling behavior. |
Revision as of 23:13, 25 December 2009
← WoW API < SetRaidTarget
Set which Raid Target Icon will be shown over a mob or raid member.
SetRaidTarget("unit", iconId);
Arguments
- unit
- String - The unit to change the raid target icon of.
- iconId
- Number - Raid icon index; 0 to remove any icons from the unit.
- 1 = Yellow 4-point Star
- 2 = Orange Circle
- 3 = Purple Diamond
- 4 = Green Triangle
- 5 = White Crescent Moon
- 6 = Blue Square
- 7 = Red "X" Cross
- 8 = White Skull
Example
To set a skull over your current target:
/script SetRaidTarget("target",8);
Notes
- This function was added in patch 1.11, which introduced the 8 different target icons that can be assigned to mobs or players. The icons are only visible to your party.
- In a 5-man party, all party members may assign raid icons. In a raid, only the raid leader and the assistants may do so.
- Units may only be assigned one icon at a time; an icon may only be assigned to one unit at a time.
- This function does not remove the icon if you're trying to assign the icon that is already assigned to the unit. SetRaidTargetIcon function, provided by FrameXML, provides this toggling behavior.