WoW:UIOBJECT WorldFrame: Difference between revisions

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{{widget}}
{{widget}}


== World Frame ==
'''WorldFrame''' is the frame that displays the 3D world. You can have only one instance of WorldFrame. There is not much you can do to a WorldFrame, so it is best to leave the WorldFrame [[object]] in [[WoW]] alone.


WorldFrame is the frame that displays the 3D world. You can have only one instance of WorldFrame. There isn't much you can do to a WorldFrame so it's best to leave the WorldFrame object in WoW alone.
== Pasted from [http://www.wowcompares.com/live/FrameXML/WorldFrame.xml WorldFrame.xml] ==
 
== Pasted From [http://www.wowcompares.com/live/FrameXML/WorldFrame.xml WorldFrame.xml] ==
  This special frame is used to render the world.
  This special frame is used to render the world.
  There can be only one of these frames!!
  There can be only one of these frames!!

Revision as of 03:53, 11 February 2009

Widget API < WorldFrame

WorldFrame is the frame that displays the 3D world. You can have only one instance of WorldFrame. There is not much you can do to a WorldFrame, so it is best to leave the WorldFrame object in WoW alone.

Pasted from WorldFrame.xml

This special frame is used to render the world.
There can be only one of these frames!!
The world is rendered in the background of the frame.
Children of the world frame are visible even when the UI is turned off.

You can move/resize this frame by doing something like the following:
/script WorldFrame:ClearAllPoints(); WorldFrame:SetPoint("TOPLEFT", 32, 0); WorldFrame:SetPoint("BOTTOMRIGHT", -32, 32);
which is wide-screen aware, or...
/script WorldFrame:ClearAllPoints(); WorldFrame:SetWidth(960); WorldFrame:SetHeight(736); WorldFrame:SetPoint("CENTER", 0, 32);
which assumes 4x3 aspect ratio...

If you want to have the WorldFrame size/position saved, you can do:
/script WorldFrame:SetUserPlaced(true);

If you want to reset the WorldFrame's size and position, you can do:
/script WorldFrame:SetUserPlaced(false);
and then log out or reload the UI