WoW:API GetItemInfo: Difference between revisions

From AddOn Studio
Jump to navigation Jump to search
(Adding reference to the new 11th return value for vendor price.)
m (→‎Common usage: remove section: more or less covered by the function signature.)
Line 42: Line 42:
: All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also.
: All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also.
: As of Patch 3.2 the 11th returned value is the Vendor Sell Price for that item.
: As of Patch 3.2 the 11th returned value is the Vendor Sell Price for that item.
== Common usage ==
local itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemCount, itemEquipLoc, itemTexture, itemSellPrice = GetItemInfo(link)

Revision as of 14:21, 5 August 2009

WoW API < GetItemInfo

Return information about a specific item.

itemName, itemLink, itemRarity, itemLevel, itemMinLevel, itemType, itemSubType, itemStackCount,
itemEquipLoc, itemTexture, itemSellPrice = GetItemInfo(itemID or "itemString" or "itemName" or "itemLink") 

Parameters

Arguments

(itemId or "itemString" or "itemName" or "itemLink")
itemId
Integer - The numeric ID of the item. ie. 12345
itemString
String - The full item ID in string format, e.g. "item:12345:0:0:0:0:0:0:0".
Also supports partial itemStrings, by filling up any missing ":x" value with ":0", e.g. "item:12345:0:0:0"
itemName
String - The Name of the Item, ex: "Hearthstone"
The item must have been equiped, in your bags or in your bank once in this session for this to work.
itemLink
String - The itemLink, when Shift-Clicking items.

Returns

"itemName", "itemLink", itemRarity, itemLevel, itemMinLevel, "itemType", "itemSubType", itemStackCount, "itemEquipLoc", "invTexture"
itemName
String - The name of the item.
itemLink
String - The item Link; you will see the clickable Link instead of the string. (String, such as: "|cFFFFFFFF|Hitem:12345:0:0:0|h[Item Name]|h|r")
itemRarity
Integer - The quality of the item. The value is 0 to 7, which represents Poor to Heirloom.
itemLevel
Integer - The item level of this item.
itemMinLevel
Integer - The minimum level required to use the item, 0 meaning no level requirement.
itemType
String - The type of the item: Armor, Weapon, Quest, Key, etc.
itemSubType
String - The sub-type of the item: Enchanting, Cloth, Sword, etc. See itemType.
itemStackCount
Integer - How many of the item per stack: 20 for Runecloth, 1 for weapon, 100 for Alterac Ram Hide, etc.
itemEquipLoc
String - Where the item may be equipped, if it can. If not equippable, this is an empty string, "". The string returned is also the name of a global string variable, i.e. for "INVTYPE_HEAD", _G["INVTYPE_HEAD"] is a localized, displayable name of the location.
itemTexture
String - The name and path for the inventory icon texture for the item.
itemSellPrice
Integer - Items vendor value, in copper. Will need to be parsed into gold, silver, copper. Format ggggsscc.

Example

local sName, sLink, iRarity, iLevel, iMinLevel, sType, sSubType, iStackCount, iSellPrice = GetItemInfo(16846);
message(sName..","..iRarity..","..sType..","..iStackCount);

Result

Message box will pop-up with - "Giantstalker's Helmet,4,Armor,1".

Details

This function will ONLY retrieve data that is in your local cache.
If you have never seen the item that belongs to the Item ID or Item Link it will return nil.
All string returns (itemName, itemType, itemSubType) are localized. Prior to 1.9, itemEquipLoc was localized also.
As of Patch 3.2 the 11th returned value is the Vendor Sell Price for that item.