Engine:CVAR module: Difference between revisions

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The world library typically loads when the 'world' loads and provides support for managing discrete world components how they interact and can act as a sink and/or source for messaging with other systems.
The world library typically loads when the 'world' loads and provides support for managing discrete world components how they interact and can act as a sink and/or source for messaging with other systems.


;Library load name and path:
The world library state typically unloads when the world unloads or changes, and loads again when the world loads again. The actual OS module that is the library may or may not, from the OS standpoint, ever be unloaded process, once loaded.
 
; Library load name and path:


The actual load path for the world library set with [[CVAR lib_path]], and final library file name will be calculated from the 'module' name and the platform suffixes. See [[CVAR lib_path]] for the list of suffixes and explanation.
The actual load path for the world library set with [[CVAR lib_path]], and final library file name will be calculated from the 'module' name and the platform suffixes. See [[CVAR lib_path]] for the list of suffixes and explanation.