WoW:API ToggleGameMenu: Difference between revisions
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{{protectedapi|2.0.1|}} | |||
<br>{{framexmlfunc|FrameXML/UIParent.lua}} __NOTOC__ | |||
ToggleGameMenu(); | |||
Opens/closes the game menu. | Opens/closes the game menu. | ||
== Parameters == | |||
=== Arguments === | |||
:''none'' | :''none'' | ||
=== Returns === | |||
:;nil | :;nil | ||
== Example == | |||
ToggleGameMenu(); | ToggleGameMenu(); | ||
; | ==Note== | ||
* The function itself is not protected; it calls the following protected functions which trigger the ACTION_BLOCKED event:<br /> | |||
**[[API_SpellStopCasting|SpellStopCasting]]()<br /> | |||
**[[API_SpellStopTargeting|SpellStopTargeting]]()<br /> | |||
**[[API_ClearTarget|ClearTarget]]() | |||
* The name of this function is a bit of a misnomer, it's actually a handler that fires when the user presses the Escape key. | |||
Latest revision as of 04:47, 15 August 2023
| This function is PROTECTED, and can only be called from Blizzard code.
|
This function is implemented in Lua here FrameXML/UIParent.lua.
ToggleGameMenu();
Opens/closes the game menu.
Parameters
Arguments
- none
Returns
- nil
Example
ToggleGameMenu();
Note
- The function itself is not protected; it calls the following protected functions which trigger the ACTION_BLOCKED event:
- The name of this function is a bit of a misnomer, it's actually a handler that fires when the user presses the Escape key.