Category:Console variables/Removed CVars: Difference between revisions
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{{cvar}} | |||
CVars in this category have been removed in a previous patch. | |||
Additionally, the following CVars did not have documentation at WoWWiki before they were removed: | |||
:{{id|CVar|SoundUseHardware}} - Replaced by [[CVar Sound EnableHardware|Sound EnableHardware]] | |||
:{{id|CVar|automoveturnspeedwide}} - ? | |||
:{{id|CVar|automoveturnspeednarrow}} - ? | |||
:{{id|CVar|anisotropic}} - Anisotropic Filtering in video settings, from 1 to 16 | |||
:{{id|CVar|baseMip}} - Replaced by [[terrainMipLevel]] | |||
:{{id|CVar|CombatDeathLogRange}} - Defines the range in which players/mobs dying will be recorded in the combat log or not | |||
:{{id|CVar|CombatModeMaxDistance}} - Range for combat auto target | |||
:{{id|CVar|doodadAnim}} - Toggle animated geometry | |||
:{{id|CVar|EmoteSounds}} - Replaced by [[CVar Sound EnableEmoteSounds|Sound EnableEmoteSounds]] | |||
:{{id|CVar|EnableAmbience}} - replaced by [[CVar Sound EnableAmbience|Sound EnableAmbience]] | |||
:{{id|CVar|EnableErrorSpeech}} - Replaced by [[CVar Sound EnableErrorSpeech|Sound EnableErrorSpeech]] | |||
:{{id|CVar|EnableMusic}} - Replaced by [[CVar Sound EnableMusic|Sound EnableMusic]] | |||
:{{id|CVar|EnableSoundWhenGameIsInBG}} - Replaced by [[CVar Sound_EnableSoundWhenGameIsInBG|Sound EnableSoundWhenGameIsInBG]] | |||
:{{id|CVar|flatFileSystem}} - Flatten the on-disk hierarchy (?) | |||
:{{id|CVar|frillDensity}} - Replaced by [[CVar groundEffectDensity|groundEffectDensity]] | |||
:{{id|CVar|frilldistance}} - Replaced by [[CVar groundEffectDist|groundEffectDist]] | |||
:{{id|CVar|fullAlpha}} - Enable full alpha on terrain doodads | |||
:{{id|CVar|EnableGroupSpeech}} - Enable voice emotes (?) | |||
:{{id|CVar|M2ForceAdditiveParticleSort}} - force all particles to sort as though they were additive | |||
:{{id|CVar|M2OverrideModel}} - replace one model with another | |||
:{{id|CVar|M2UsePixelShaders}} - Enable pixel shaders for models | |||
:{{id|CVar|M2UseShaders}} - Enable vertex shaders for models | |||
:{{id|CVar|mapObjOverbright}} - Enables Color Bleeding for Bright Lights | |||
:{{id|CVar|MapWaterSounds}} - Enable water sounds | |||
:{{id|CVar|MasterSoundEffects}} - ? | |||
:{{id|CVar|MasterVolume}} - Replaced by [[CVar Sound MasterVolume|Sound MasterVolume]] | |||
:{{id|CVar|MusicVolume}} - Replaced by [[CVar Sound MusicVolume|Sound MusicVolume]] | |||
:{{id|CVar|PlayerAnim}} - ? | |||
:{{id|CVar|SoundBufferSize}} - Sound buffer size | |||
:{{id|CVar|SoundDriver}} - Sound driver | |||
:{{id|CVar|SoundInitFlags}} - Initialization flags for sound system (?) | |||
:{{id|CVar|SoundMixer}} - Sound mixer to use | |||
:{{id|CVar|SoundMixRate}} - Sound mix rate | |||
:{{id|CVar|SoundOutputSystem}} - Sound system | |||
:{{id|CVar|SoundReverb}} - Enables sound reflections depending on room size | |||
:{{id|CVar|SoundRolloffFactor}} - Sound rolloff factor (?) | |||
:{{id|CVar|SoundVolume}} - Sound volume | |||
:{{id|CVar|TargetAnim}} - ? | |||
:{{id|CVar|Trilinear}} - Enable trilinear filtering | |||
[[Category:Console variables]] | |||
[[Category:Removed from World of Warcraft]] | |||
Latest revision as of 18:46, 30 August 2016
CVars in this category have been removed in a previous patch.
Additionally, the following CVars did not have documentation at WoWWiki before they were removed:
- SoundUseHardware - Replaced by Sound EnableHardware
- automoveturnspeedwide - ?
- automoveturnspeednarrow - ?
- anisotropic - Anisotropic Filtering in video settings, from 1 to 16
- baseMip - Replaced by terrainMipLevel
- CombatDeathLogRange - Defines the range in which players/mobs dying will be recorded in the combat log or not
- CombatModeMaxDistance - Range for combat auto target
- doodadAnim - Toggle animated geometry
- EmoteSounds - Replaced by Sound EnableEmoteSounds
- EnableAmbience - replaced by Sound EnableAmbience
- EnableErrorSpeech - Replaced by Sound EnableErrorSpeech
- EnableMusic - Replaced by Sound EnableMusic
- EnableSoundWhenGameIsInBG - Replaced by Sound EnableSoundWhenGameIsInBG
- flatFileSystem - Flatten the on-disk hierarchy (?)
- frillDensity - Replaced by groundEffectDensity
- frilldistance - Replaced by groundEffectDist
- fullAlpha - Enable full alpha on terrain doodads
- EnableGroupSpeech - Enable voice emotes (?)
- M2ForceAdditiveParticleSort - force all particles to sort as though they were additive
- M2OverrideModel - replace one model with another
- M2UsePixelShaders - Enable pixel shaders for models
- M2UseShaders - Enable vertex shaders for models
- mapObjOverbright - Enables Color Bleeding for Bright Lights
- MapWaterSounds - Enable water sounds
- MasterSoundEffects - ?
- MasterVolume - Replaced by Sound MasterVolume
- MusicVolume - Replaced by Sound MusicVolume
- PlayerAnim - ?
- SoundBufferSize - Sound buffer size
- SoundDriver - Sound driver
- SoundInitFlags - Initialization flags for sound system (?)
- SoundMixer - Sound mixer to use
- SoundMixRate - Sound mix rate
- SoundOutputSystem - Sound system
- SoundReverb - Enables sound reflections depending on room size
- SoundRolloffFactor - Sound rolloff factor (?)
- SoundVolume - Sound volume
- TargetAnim - ?
- Trilinear - Enable trilinear filtering
Pages in category "Console variables/Removed CVars"
The following 4 pages are in this category, out of 4 total.