WoW:API UnitExists: Difference between revisions
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<!-- Describe the purpose of the function, exhausting detail can be saved for a later section --> | |||
Determines if the unit exists. | |||
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args --> | |||
exists = UnitExists("unit") | |||
== Parameters == | |||
=== Arguments === | |||
<!-- List each argument, together with its type --> | |||
:("unit") | |||
:;unit : String - The [[API TYPE UnitId|UnitId]] to query (e.g. "player", "party2", "pet", "target" etc.) | |||
=== Returns === | |||
<!-- List each return value, together with its type --> | |||
:;exists : 1 if the unit exists and is in the current zone, or nil if not | |||
== Example == | |||
Just a simple example: | Just a simple example: | ||
Latest revision as of 04:47, 15 August 2023
← WoW API < UnitExists
Determines if the unit exists.
exists = UnitExists("unit")
Parameters
Arguments
- ("unit")
- unit
- String - The UnitId to query (e.g. "player", "party2", "pet", "target" etc.)
Returns
- exists
- 1 if the unit exists and is in the current zone, or nil if not
Example
Just a simple example:
function 1stBuff()
if(UnitExists("target")) then
MeinZiel="target";
DEFAULT_CHAT_FRAME:AddMessage("My targets 1st buff: "..(UnitBuff(MeinZiel, 1)));
else
MeinZiel="player";
DEFAULT_CHAT_FRAME:AddMessage("My own 1st buff: "..(UnitBuff(MeinZiel, 1)));
end;
end