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| This function returns the top edge of the frame in relation to the bottom of the screen, scaled with the frame's effective scale. As a frame moves up its return value for this function increases, as the frame moves down its return value decreases. This function works for all frames including UIParent and WorldFrame.
| | #REDIRECT [[API Region GetBottom]] {{widgetmethod}} |
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| This function is only guaranteed to work after the PLAYER_LOGIN event and then, only if the frame in question is being Shown. Also, currently if you re-anchor a frame or Show a frame, you will need to wait up to a second before this function will return the correct new value.
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| Note: The values returned by this function are generally not nice whole numbers but are often close.
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| Example: 767.99994277954
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| ----
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| ;''Arguments''
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| :''none''
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| ----
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| ;''Returns''
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| :;number
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| Note: nil is returned if the frame has no anchor points (ie. frame was never positioned or :ClearAllPoints() has been called on the frame)
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| ----
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| ;''Example''
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| local playerFrameTop = PlayerFrame:GetTop();
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| ----
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| ==See also==
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| *[[API_LayoutFrame_GetLeft|LayoutFrame:GetLeft()]]
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| *[[API_LayoutFrame_GetBottom|LayoutFrame:GetBottom()]]
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| *[[API_LayoutFrame_GetRight|LayoutFrame:GetRight()]]
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| *[[Widget_Anchors|Widget Anchors]]
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| ----
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| {{WoW API}} | |