Started work on making this page much more robust
(Created page with 'Derived from: LayoutFrame Elements: TexCoords, Color, Gradient Attributes: file, alphaMode Note: The Textu…') |
(Started work on making this page much more robust) |
||
| Line 1: | Line 1: | ||
== | A '''Texture''' is a [[XML/LayoutFrame|LayoutFrame]] XML element that describes a graphic. The graphic may be an image loaded by Blizzard or an addon, or it may be a solid color or gradient. Textures support partially transparent images and different strategies for blending these into other images. They may be changed to show only a portion of a loaded image using ''texture coordinates''. | ||
==Images== | |||
Textures are the means to display images in the game. The image must be either a [http://en.wikipedia.org/wiki/Truevision_TGA TGA] or [http://en.wikipedia.org/wiki/.BLP BLP] image file. Textures may only load images whose dimensions are powers of two, such as 2x2, 4x8, and so on. Images that have non-power of two dimensions will show up as solid green textures. The image does not need to be square, however, so rectangular dimensions like 32x128 are also valid. | |||
==Virtual Textures== | |||
Virtual textures are textures that are allowed to be used as a template for other textures. This is useful in situations where textures vary by a small amount. In this case, the similarity can be put in a virtual texture, and the children need to only describe their differences. | |||
==Elements== | ==Elements== | ||
| Line 14: | Line 20: | ||
Note: The Texture must be within a ''[[XML_User_Interface#Layers_and_Textures|<Layer>]]'' | Note: The Texture must be within a ''[[XML_User_Interface#Layers_and_Textures|<Layer>]]'' | ||
==Examples== | |||
<pre> | |||
<Texture name="SparkleTextureNormal" file="Interface\ItemSocketingFrame\UI-ItemSockets" alphaMode="ADD" hidden="true"> | |||
<Size> | |||
<AbsDimension x="13" y="13"/> | |||
</Size> | |||
<Anchors> | |||
<Anchor point="CENTER"> | |||
<Offset> | |||
<AbsDimension x="0" y="0"/> | |||
</Offset> | |||
</Anchor> | |||
</Anchors> | |||
<TexCoords left="0.3984375" right="0.4453125" top="0.40234375" bottom="0.44921875"/> | |||
</Texture> | |||
</pre> | |||
[[Category:XML elements]] | [[Category:XML elements]] | ||