WoW:Events/I
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"IGNORELIST_UPDATE"
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Category: Communication |
Fired when a player is added or removed from the ignore list. Event is called twice. Not certain why it is called twice.
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"IGR_BILLING_NAG_DIALOG"
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Category: Misc |
"INSPECT_ACHIEVEMENT_READY"
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Category: Inspect,Misc |
? |
"INSPECT_HONOR_UPDATE"
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Category: Inspect,Misc |
? |
"INSPECT_READY"
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Category: Talents |
After a NotifyInspect(unit) is called, this is fired, indicating the Inspected player's talents have been loaded.
NOTE: Added in the 4.0.1 patch |
"INSPECT_TALENT_READY"
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Category: Talents |
After a NotifyInspect(unit) is called, this is fired, indicating the Inspected player's talents have been loaded. NOTE: This event was removed in the 4.0.1 patch |
"INSTANCE_BOOT_START"
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Category: Instance |
Fired when the countdown to boot a player from an instance starts. |
"INSTANCE_BOOT_STOP"
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Category: Instance |
Fired when the countdown to boot a player from an instance stops. |
"INSTANCE_ENCOUNTER_ENGAGE_UNIT"
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Category: Instance |
? |
"INSTANCE_LOCK_START"
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Category: Instance |
? |
"INSTANCE_LOCK_STOP"
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Category: Instance |
Fired when quitting the game. |
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"ITEM_LOCKED"
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Category: Item |
Fires when an item gets "locked" in the inventory or a container
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"ITEM_LOCK_CHANGED"
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Category: Item |
Fires when the "locked" status on a container or inventory item changes, usually from but not limited to Pickup functions to move items. - If arg2 is non-nil:
- If arg2 is nil:
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"ITEM_UNLOCKED"
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Category: Item |
? |
"ITEM_PUSH"
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Category: Item |
Fired when an item is pushed onto the "inventory-stack". For instance when you manufacture something with your trade skills or picks something up.
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"ITEM_TEXT_BEGIN"
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Category: Item |
Fired when an items text begins displaying
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"ITEM_TEXT_CLOSED"
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Category: Item |
Fired when the items text has completed its viewing and is done.
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"ITEM_TEXT_READY"
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Category: Item |
Fired when the item's text can continue and is ready to be scrolled.
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"ITEM_TEXT_TRANSLATION"
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Category: Item |
Fired when an item is in the process of being translated. |