Widget API: Minimap:SetBlipTexture
← Widget API ← Minimap < SetBlipTexture
This function allows you to change the dots that appear on the minimap. The default dots are stored in ObjectIcons.blp.
There are 5 dots:
- Resource node (mine, herb), texcoords left=0 right=.25 top=0 bottom=.25
- Tracking (humanoid, undead, etc), texcoords left=.25 right=.5 top=0 bottom=.25
- Uncertain (green dot), texcoords left=.5 right=.75 top=0 bottom=.25
- Quest complete, texcoords left=.75 right=1 top=0 bottom=.25
- Party members/pet, texcoords left=0 right=.25 top=.25 bottom=.5
The behavior cannot be modified, only the texture the game uses when it decides which dot to draw.