WoW API: UnitDebuff

Revision as of 00:05, 7 April 2009 by WoWWiki>Starlightblunder (remove faq link)

WoW API < UnitDebuff

Retrieve info about a certain debuff on a certain unit. This is essentially an alias of UnitAura with the "HARMFUL" filter applied.

name, rank, icon, count, debuffType, duration, expirationTime, isMine, isStealable  =  UnitDebuff(unitID, index or name [, removable]);

Parameters

Arguments

unitId
String - The unit you want debuff information for.
index or name
Number or string - The index or name of the debuff to retrieve information for. Indices range from 1 to 40.
removable
Boolean - (optional) - If 1, only debuffs removable by player will be returned; debuffIndex still begins at 1.

Returns

name
String - The name of the spell or effect of the debuff, or nil if no debuff was found with the specified name or at the specified index. This is the name shown in yellow when you mouse over the icon.
rank
String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank.
icon
String - The identifier of (path and filename to) the indicated debuff, or nil if no debuff
count
Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ).
debuffType
String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type.
duration
Number - The full duration of the debuff in seconds; nil if the debuff was not cast by the player.
expirationTime
Number - Time at which the debuff expires (GetTime() as a reference frame).
isMine
1 or nil - 1 if this debuff was applied by the player.
isStealable
1 or nil - ?

Example

Retrieves the name, rank and icon texture of the first debuff on the player's pet:

name, rank, texture = UnitDebuff("pet", 1);


Macros

Macro to print a list of the target's debuffs:

/run for i=1,40 do local D= UnitDebuff("target",i); if D then print(i.."="..D) end end

Notes

  • UnitDebuff and other UnitAura-based queries may not be accurate immediately after casting a spells that applies an aura to its target.

History

  • Patch 1.9 introduced the removable argument.
  • Patch 2.0 extended the maximum number of debuffs to 40 (from 16).
  • Patch 2.0 introduced name and rank return values.
  • Patch 2.1 introduced duration and timeLeft return values.
  • Patch 3.0 changes this into an alias of UnitAura; durations are now available for all debuffs.

See Also

UnitAura, UnitBuff.
HOWTO: Identify Buffs Using Textures
List of known buff and debuff effects that can be queried