Engine:CVAR map
Path for the default content file.
set map 'maps/base1.bsp'
ArgumentsEdit
- name - 'map'
- value - Relative asset path for default content data or config file.
AssociationsEdit
- Is by default placed in the 'global' context.
DetailsEdit
When set causes the content file to get loaded on startup.
ExamplesEdit
Default valuesEdit
> map
'map' is './lib/gamex86.dll'