Widget API: Texture:GetTexCoord
← Widget API ← Texture < GetTexCoordGets the texture coordinates of a Texture.
local ULx,ULy,LLx,LLy,URx,URy,LRx,LRy = obj:GetTexCoord()
ParametersEdit
ArgumentsEdit
- none
ReturnsEdit
- ULx,ULy,LLx,LLy,URx,URy,LRx,LRy - number
- point coordinates; top left corner of the image is (0, 0); bottom right corner
DetailsEdit
Texture coordinates change the region of, or distort, the drawn texture. Texture coordinates can be used to display a sub-region of a texture.
ExamplesEdit
Displays the bottom-left quarter of the image.
texture:SetTexCoord(0, 0.5, 0.5, 1);
NotesEdit
- coordinates are normalized and the origin is the top-left corner
- Tested in patch 2.0.6, and the origin is in fact in the top left, and not the bottom left as was previously stated.