WoW:CVar gxTextureCacheSize

Revision as of 23:49, 19 September 2013 by Bear (talk | contribs)

Console variables < gxTextureCacheSize

This CVar only works with gxApi being set to "d3d9ex"

This CVar controls how much of your graphics card's onboard memory is allocated to textures in-game.

Default Setting

0
Allows the client to set the cache size

Possible Settings

Blizz.gif
Quick Question on Two WTF Settings | 2010-01-23 16:05 | <span style="color:#ffac04;">Datth</span>
gxTextureCacheSize should be set to something under what your graphic card has direct memory access to. If it's a 1 GB card, you should maybe give it something under that, like 800 if you're doing nothing else on the card. If you multitask and you're on Vista or 7, it's best to use a lower number or let the game manage it on its own.

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Changing this setting

This CVar requires a game engine restart to go into effect. In-game, type the following

/console gxTextureCacheSize setting

Do NOT Alt-F4 out of wow or this CVar will not be applied when you load WoW again.


Alternatively, you can exit wow, open the Config.wtf file, and add the following line:

SET gxTextureCacheSize setting

Patches

Template:Patch 3.3.0