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WoW:Events/Loot
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__NOTOC____NOEDITSECTION__{{eventlistheader}} <!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> <!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> <!-- DO NOT EDIT. THIS IS AN AUTOMATICALLY GENERATED PAGE. --> :{{icon-information}}Note that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. [[Events/A]], [[Events/B]], etc. Changes there will be copied over to here within a few hours. == Loot related events == {{evt|AUTOEQUIP_BIND_CONFIRM|Item,Loot}} Fired when the game attempts to autobind bind-on-equip items. {{evt|CANCEL_LOOT_ROLL|Loot}} Fired when a player cancels a roll on an item ; arg1: rollID {{evt|CHAT_MSG_LOOT|Loot}} Fired when loot text is sent to the chat window (someone selects need, greed, passes, rolls, receives). This also fires messages like "Person creates <item>" via tradeskills, and "Person receives <item>" via a trade window. ; arg1: Chat message ;arg11: Chat lineID {{evt|CHAT_MSG_MONEY|Loot}} Fired when a unit loots money. ; arg1: Chat message {{evt|CONFIRM_DISENCHANT_ROLL|Loot}} <Added in patch '''3.3'''> <br>Fires when you try to roll "disenchant" for and item which Binds on Pickup. ; arg1: RollId ; arg2: roll (Need: 1, Greed: 2, Disenchant: 3; as in [[API RollOnLoot|RollOnLoot(RollID, roll)]]) Note that arg2 should always be 3. In other cases the event "CONFIRM_LOOT_ROLL" would be fired. {{evt|CONFIRM_LOOT_ROLL|Loot}} Fires when you try to roll "need" or "greed" for and item which Binds on Pickup. ; arg1: RollId ; arg2: roll (Need: 1, Greed: 2, Disenchant: 3; as in [[API RollOnLoot|RollOnLoot(RollID, roll)]]) Note that arg2 should never be 3. In that case the event "CONFIRM_DISENCHANT_ROLL" would be fired. {{evt|EQUIP_BIND_CONFIRM|Loot,Item}} Fired when the player attempts to equip bind on equip loot. {{evt|LOOT_BIND_CONFIRM|Loot}} Fired when the player attempts to take 'bind-on-pickup' loot {{evt|LOOT_CLOSED|Loot}} Fired when a player ceases looting a corpse. Note that this will fire before the last CHAT_MSG_LOOT event for that loot. {{evt|LOOT_OPENED|Loot}} Fired when a corpse is looted ;arg1: 1 if autolooting, otherwise 0 (not nil!) {{evt|LOOT_SLOT_CLEARED|Loot}} Fired when loot is removed from a corpse. ;arg1: Slot number {{evt|LOOT_SLOT_CHANGED|Loot}} ? {{evt|OPEN_MASTER_LOOT_LIST|Loot}} {{evt|PARTY_LOOT_METHOD_CHANGED|Party,Loot}} Fired when the party's loot method changes {{evt|START_LOOT_ROLL|Loot}} Fired when a group loot item is being rolled on. ;arg1: The rollID of the item being rolled on. ;arg2: The roll time. {{evt|UPDATE_MASTER_LOOT_LIST|Loot}}
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