xxxxxxxxxx
{{wowapi}} __NOTOC__
<!-- Describe the purpose of the function, exhausting detail can be saved for a later section -->
Determines if the unit exists.
<!-- List return values and arguments as well as function name, follow Blizzard usage convention for args -->
exists = UnitExists("unit")
== Parameters ==
=== Arguments ===
<!-- List each argument, together with its type -->
:("unit")
:;unit : String - The [[API TYPE UnitId|UnitId]] to query (e.g. "player", "party2", "pet", "target" etc.)
=== Returns ===
<!-- List each return value, together with its type -->
:;exists : 1 if the unit exists and is in the current zone, or nil if not
== Example ==
Just a simple example:
----
function 1stBuff()
if(UnitExists("target")) then
MeinZiel="target";
DEFAULT_CHAT_FRAME:AddMessage("My targets 1st buff: "..(UnitBuff(MeinZiel, 1)));
else
MeinZiel="player";
DEFAULT_CHAT_FRAME:AddMessage("My own 1st buff: "..(UnitBuff(MeinZiel, 1)));
end;
end