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WoW:API Texture GetTexCoord
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{{widgetmethod}}Gets the texture coordinates of a {{api|Texture|t=w}}. local ULx,ULy,LLx,LLy,URx,URy,LRx,LRy = obj:GetTexCoord() == Parameters == === Arguments === :none === Returns === :;ULx,ULy,LLx,LLy,URx,URy,LRx,LRy - number :: point coordinates; top left corner of the image is (0, 0); bottom right corner == Details == Texture coordinates change the region of, or distort, the drawn texture. Texture coordinates can be used to display a sub-region of a texture. == Examples == Displays the bottom-left quarter of the image. texture:SetTexCoord(0, 0.5, 0.5, 1); == Notes == * coordinates are normalized and the origin is the top-left corner * Tested in patch 2.0.6, and the origin is in fact in the top left, and not the bottom left as was previously stated. == See also == * {{api|Texture:SetTexCoord|t=w}} * [[SetTexCoord Transformations]]
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