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WoW:Widget API
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=== [[UIOBJECT AnimationGroup|AnimationGroup]] === This manages playback, order, and looping of its child Animations. (added 3.1.0) : {{id|API|AnimationGroup|Play}}() - Start playing the animations in this group. : {{id|API|AnimationGroup|Pause}}() - Pause the animations in this group. : {{id|API|AnimationGroup|Stop}}() - Stop all animations in this group. : {{id|API|AnimationGroup|Finish}}() - Notify this group to stop playing once the current loop cycle is done. : {{id|API|AnimationGroup|GetProgress}}() - Returns the progress of this animation as a unit value [0,1]. : {{id|API|AnimationGroup|IsDone}}() - Returns true if the group has finished playing. : {{id|API|AnimationGroup|IsPlaying}}() - Returns true if the group is playing. : {{id|API|AnimationGroup|IsPaused}}() - Returns true if the group is paused. : {{id|API|AnimationGroup|GetDuration}}() - Gets the total duration for one loop cycle of all child Animations. : {{id|API|AnimationGroup|SetLooping}}(loopType) - Sets the group loop type [NONE, REPEAT, BOUNCE] : {{id|API|AnimationGroup|GetLooping}}() - Gets the group loop type. : {{id|API|AnimationGroup|GetLoopState}}() - Gets the current group loop state [NONE, FORWARD, REVERSE] : {{id|API|AnimationGroup|CreateAnimation}}("animationType", ["name"[,"inheritsFrom"]]) - Create and return an Animation as a child of this group. : {{id|API|AnimationGroup|HasScript}}("handler") - Same as Frame:HasScript [OnLoad, OnPlay, OnPaused, OnStop, OnFinished, OnUpdate]. : {{id|API|AnimationGroup|GetScript}}("handler") - Same as Frame:GetScript [OnLoad, OnPlay, OnPaused, OnStop, OnFinished, OnUpdate]. : {{id|API|AnimationGroup|SetScript}}("handler", function) - Same as Frame:SetScript [OnLoad, OnPlay, OnPaused, OnStop, OnFinished, OnUpdate].
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