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WoW:Creating GUI configuration options
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==== Globals ==== We need to: * Get the Realm and Character names for later * Ensure SavedVariable 'myClockConfig' exists * Create addon details for myAddOns * Create default config settings '''myClockIndicatorFrame.lua''' ... -- Globals -- so we know when our configuration is loaded myClock_variablesLoaded = false; -- for configuration saving myClockRealm = GetCVar("realmName"); myClockChar = UnitName("player"); -- details used by myAddOns myClock_details = { name = "myClock", frame = "myClockIndicatorFrame", optionsframe = "myClockConfigFrame" }; -- default config settings local myClockConfig_defaultOn = true; -- addon enabled? local myClockConfig_defaultTime24 = true; -- 24 hour format? local myClockConfig_defaultOffset = 0; -- time offset? ... ;myClock_variablesLoaded, myClock_realm, myClock_char : These are needed to create a table of settings, per-realm, per-character. By default a SavedVariable is only per-account. This way changing configuration options on one character does not change them for all your characters! ;myClock_details : [[myAddOns]] will display information about your AddOn, and needs the name of your main and config frames to display the configuration dialog properly. ; myClockConfig_default : Each of these variables is a default setting for a configuration option the user will be able to change in our config dialog. They are also used the first time a character uses our addon, as they have no saved settings yet.
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