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WoW:XML/Frame
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== Attributes == * alpha {{attrtype|float|1.0}} - opacity of the frame, where 1.0 is opaque and 0.0 is fully transparent * parent {{attrtype|string}} - name frame to use as parent. Overrides natural XML defined parent. Normally blank. * toplevel {{attrtype|boolean}} - if should be displayed on top of all the other frames in its strata. See frameStrata. * movable {{attrtype|boolean}} - if the frame can be moved by the user * resizable {{attrtype|boolean}} - if the frame can be resized by the user * frameStrata ([[XML/FRAMESTRATA|FRAMESTRATA]]) - which layer your frame should be on. Normally blank. Default is 'PARENT'. * frameLevel {{attrtype|int}} - position in the strata, overrides parent and XML order. Normally blank. See [[#frameLevel and frameStrata]]. * id {{attrtype|int|0}} - arbitrary frame id, like '1','2','3'. Accessible in Lua at runtime. Usually blank. * enableMouse {{attrtype|boolean}} - if mouse events are sent to the frame * enableKeyboard {{attrtype|boolean}} - if keystroke events are sent to the frame * clampedToScreen {{attrtype|boolean}} - if the frame is kept inside the screen boundaries * protected {{attrtype|boolean}} - if the frame is allowed to run protected code (only allowed in Blizzard code). * jumpNavigateEnabled {{attrtype|boolean}} * jumpNavigateStart {{attrtype|boolean}} * intrinsic {{attrtype|boolean}} - marks frame as an intrinsic frame type === Inherited from [[XML/LayoutFrame|LayoutFrame]]: === * name {{attrtype|string}} - the name of the element. Creates Lua global variable holding a reference to this element at runtime. Prefixing with '$parent' replaces with next named parents name. * parentKey {{attrtype|string}} - name for a Lua key in the parent element, which will reference this element at runtime * parentArray {{attrtype|string}} - name for a Lua array in the parent, to hold a reference to this element at runtime * inherits {{attrtype|string}} - name of the virtual element as to use a template, to inherit properties and attributes from. * virtual {{attrtype|boolean}} - marks frame as inheritable type, causing runtime to not create frame. Default is false. * setAllPoints {{attrtype|boolean}} - automatically anchors the TOPLEFT and BOTTOMRIGHT points to the parent * hidden {{attrtype|boolean}} - makes the element hidden by default
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