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WoW:XML inheritance
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== Reference == ''Note: This inheritance hierarchy is not to be confused with the parent-child relationships of the actual widgets created when the XML files are loaded, or confused with the containership hierarcy. It also shouldn't be confused with the actual inheritance mechanism when templates (or virtual elements) are defined and used.'' * [[XML/Ui|Ui]] * [[XML/Font|Font]] * [[XML/LayoutFrame|LayoutFrame]] ** [[XML/FontString|FontString]] ** [[XML/Texture|Texture]] ** [[XML/Frame|Frame]] *** [[XML/Button|Button]] **** [[XML/CheckButton|CheckButton]] **** [[XML/LootButton|LootButton]] *** [[XML/ColorSelect|ColorSelect]] *** [[XML/EditBox|EditBox]] *** [[XML/GameTooltip|GameTooltip]] *** [[XML/MessageFrame|MessageFrame]] *** [[XML/Minimap|Minimap]] *** [[XML/Model|Model]] **** [[XML/PlayerModel|PlayerModel]] ***** [[XML/TabardModel|TabardModel]] *** [[XML/ScrollingMessageFrame|ScrollingMessageFrame]] *** [[XML/ScrollFrame|ScrollFrame]] *** [[XML/SimpleHTML|SimpleHTML]] *** [[XML/Slider|Slider]] *** [[XML/StatusBar|StatusBar]] *** [[XML/MovieFrame|MovieFrame]] *** [[XML/TaxiRouteFrame|TaxiRouteFrame]] *** [[XML/WorldFrame|WorldFrame]] In the XML files, wherever a particular type of element is expected, you may instead use a element of a type that is derived from that one. In the actual [[XML elements]] reference, curly braces {} are used to indicate when such substitution is possible.
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