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WildStar:AddOn loading process
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=== Game Load === * Game - General AddOn loading, which includes all AddOns, occurs when the player enters the game world. The game world is loaded and AddOns are "delay loaded" afterward, where the loading of the playable world does not depend on the UI or AddOn process. * Load Order - The scan and load process is opaque and should be considered indeterminate, however AddOns are generally loaded in the order they are found, where first game data "UI" folder is scanned, and then the "[usersettings]\...\AddOns" folder is scanned for valid AddOns. Each AddOn gets its name from the ''Name'' setting in its TOC file, which is used as to uniquely identify a given AddOn in the process. * Dependencies - Any dependency information resides in the AddOn [[Lua]] code itself and not in TOC files. AddOns should '''not''' assume other AddOns or Packages (library AddOns) will be loaded first. Each AddOn must in code explicitly declare itself as a dependent, and later ask for reference, for other AddOns. WS will load dependencies requested before the AddOns OnLoad event fires.
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