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WoW:SecureStateDriver
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==Examples== '''Showing/hiding a unit frame''' local frame = CreateFrame("BUTTON", "MyParty1", UIParent, "SecureUnitButtonTemplate"); frame:SetAttribute("unit", "party1"); frame:SetWidth(50); frame:SetHeight(50); frame:SetPoint("CENTER"); local tex = frame:CreateTexture(); tex:SetAllPoints(); tex:SetTexture(1,0,0); RegisterUnitWatch(frame); The snippet above will display a clickable unit frame for the "party1" unit (consisting solely of a red square in the center of your screen) only when one exists. '''Responding to custom states''' local frame = CreateFrame("FRAME", "MyStatefulFrame", UIParent, "SecureHandlerStateTemplate"); frame:SetAttribute("_onstate-petstate", [[ -- arguments: self, stateid, newstate if newstate == "nopet" then print("Where are you, kitty?"); elseif newstate == "mypet" then print("Oh hai, kitty!"); elseif newstate == "mcpet" then print("Curse your sudden but inevitable betrayal, kitty!"); -- Your pet is hostile to you. end ]]); RegisterStateDriver(frame, "petstate", "[target=pet,noexists] nopet;" .. " [target=pet,help] mypet; [target=pet,harm] mcpet"); The snippet above will print text to your chat frame when the state of your pet changes. {{API Trail Secure}}
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