Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
WoW
Talk
English
Views
Read
Edit
History
More
Search
Navigation
Home
Random page
Help using wiki
Editions
for WoW
for WildStar
for Solar2D
Documentation
for WoW
for WildStar
Reference
WoW
⦁ FrameXML
⦁ AddOns
⦁ API
⦁ WoW Lua
WildStar
⦁ AddOns
⦁ API
⦁ WildStar Lua
Engine
Tools
What links here
Related changes
Special pages
Page information
Site
Recent Changes
Editing
WoW:Events/S
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===== ===== {| {{evt|SPELL_UPDATE_COOLDOWN|Spell}} This event is fired every three seconds for no apparent reason (correct as of patch 3.3.3). When a spell that has a cooldown is triggered it gets fired twice in quick succession and then again a few milliseconds later. {{evt|SPELL_UPDATE_USABLE|Spell}} This event is fired when a spell becomes useable or unusable. However the definition of useable and unusable is somewhat confusing. Firstly, range is not taken into account. Secondly if a spell requires a valid target and doesn't have one it gets marked as useable. If it requires mana or rage and there isn't enough then it gets marked as unusable. This results in the following behaviour: Start) Feral druid in bear form out of combat, no target selected. 1) Target enemy. Event is fired as some spells that require rage become marked as unusable. On the action bar the spell is marked in red as unusable. 2) Use Enrage to gain rage. Event is fired as we now have enough rage. On the action bar the spell is marked unusable as out of range. 3) Move into range. Event is not fired. On the action bar the spell is marked usable. 4) Rage runs out. Event is fired as we no longer have enough rage. 5) Remove target. Event is fired and spell is marked as useable on action bar. It appears that the definition of useable is a little inaccurate and relates more to how it is displayed on the action bar than whether you can use the spell. Also after being attacked the event started firing every two seconds and this continued until well after the attacker was dead. Targetting a fresh enemy seemed to stop it. {{evt|START_AUTOREPEAT_SPELL|Spell}} {{evt|START_LOOT_ROLL|Loot}} Fired when a group loot item is being rolled on. ;arg1: The rollID of the item being rolled on. ;arg2: The roll time. {{evt|START_MINIGAME|Misc}} ? |}
Summary:
Please note that all contributions to AddOn Studio are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
AddOn Studio Wiki:Copyrights
for details).
Submissions must be written by you, or copied from a public domain or similar free resource (see
AddOn Studio Wiki:Copyrights
for details).
Cancel
Editing help
(opens in new window)