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WoW:Events/R
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===== ===== {| {{evt|READY_CHECK|Party}} New in 1.11. Fired when a Ready Check is performed by the raid (or party) leader. ;arg1 : name of character requesting ready check (ie., "Ansu") ;arg2 : variable number (usually 30). Denotes time before automatic check completion. {{evt|READY_CHECK_CONFIRM|Party}} Fired when a player confirms ready status. ;arg1 : UnitID (raid1, party1). Fires twice if the confirming player is in your raid sub-group. ;arg2 : status (1=ready, 0=not ready) {{evt|READY_CHECK_FINISHED|Party}} Fired when the ready check completes. {{evt|RECEIVED_ACHIEVEMENT_LIST|Player,Achievements}} Fired when the achievement data of the player is available. {{evt|REPLACE_ENCHANT|Item}} Fired when the player must confirm an enchantment replacement. ; arg1 : new enchantment ; arg2 : current enchantment {{evt|RESURRECT_REQUEST|Death}} Fired when another player resurrects you ; arg1 : player name {{evt|RUNE_POWER_UPDATE|Player}} New in 3.x. Fired when a rune's state switches from usable to un-usable or visa-versa. ; arg1 : the rune that it's referencing to ; arg2 : is the rune usable (if usable, it's not cooling, if not usable it's cooling) {{evt|RUNE_TYPE_UPDATE|Player}} New in 3.x. Fired when a rune's type is changed / updated. ; arg1 : the rune that it's referencing to
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