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WoW:Events/P
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===== ===== {| {{evt|PLAYER_LOGIN|System}} Triggered immediately before PLAYER_ENTERING_WORLD on login and UI Reload, but NOT when entering/leaving instances. Note: Player skills such as those available through GetNumSkillLines() and relatives does not appear to be available when this event or PLAYER_ENTERING_WORLD fires during an actual player login from character-selection, as all the GetNumSkillLines()-function returns is 0 in those cases. When these events trigger from other reasons, such as zoning, the skill-related functions appear to work normally. {{evt|PLAYER_LOGOUT|System}} Sent when the player logs out or the UI is reloaded, just before SavedVariables are saved. The event fires after PLAYER_LEAVING_WORLD. {{evt|PLAYER_LOSES_VEHICLE_DATA|Player,Vehicle}} ? {{evt|PLAYER_MONEY|Player}} Fired whenever the player gains or loses money. : To get the amount of money earned/lost, you'll need to save the return value from [[API_GetMoney|GetMoney]]() from the last time PLAYER_MONEY fired and compare it to the new return value from [[API_GetMoney|GetMoney]](). :: [[User:Egingell/PLAYER_MONEY|Example]] {{evt|PLAYER_PVP_KILLS_CHANGED|Player,Honor}} Fired when you slay another player {{evt|PLAYER_PVP_RANK_CHANGED|Honor}} {{evt|PLAYER_QUITING|System}} Fired when the player tries to quit, as opposed to logout, while outside an inn. This event does not indicate that the "''player has quit''", but instead that the "''player has the quitting option''". The dialog which appears after this event, has choices of "Exit Now" or "Cancel". The dialog which appears when you try to '''logout''' outside an inn, only has a "Cancel" choice, and the event is not fired. {{evt|PLAYER_ROLES_ASSIGNED|Instance}} ? |}
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