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=== Common AddOn Tags === ; Interface : Specifies which client interface version the addon was made for. If the value of this tag does not match the client interface version, the addon is loaded only if the "Load out of date addons" option is enabled. There are a number of ways [[Getting the current interface number|to determine the current interface version]]. ## Interface: {{API LatestInterface}} ; Title : The value of this tag is displayed in the AddOns list. Localized versions can be included by appending a hyphen followed by the client locale name; the client automatically chooses a localized version if one is available. The value may also contain [[UI escape sequences]], such as for example colors. ## Title: Waiting for Godot ## Title-frFR: En attendant Godot ; Author : The AddOn author's name ; Version : The AddOn version. Some automatic updating tools may prefer that this string begins with a numeric version number. ; Notes : Addon description that appears when the user hovers over the addon entry in the addons list. Like Title, this tag can be localized by appending a hyphen followed by locale name, and contain [[UI escape sequences]].<pre>## Notes: "Nothing to be done"</pre> ; SavedVariables : A comma-separated list of variable names in the global environment that will be saved to disk when the client exits, and placed back into the global environment when your addon is loaded; the variables are not available before the {{api|t=e|ADDON_LOADED}} event fires for your addon. See [[Saving variables between game sessions]].<pre>## SavedVariables: foo, bar</pre> ; SavedVariablesPerCharacter : A comma-separated list of variable names in the global environment that will be saved to disk when the client exits, and placed back into the global environment when your addon is loaded for a particular character. Note that PerCharacter saved variables are only loaded for the character for which they were saved.<pre>## SavedVariablesPerCharacter: somePercharVariable</pre>
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