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WoWBench/Getting started
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==== Summary of interaction commands ==== <div style="margin: 0 0 1em 2%;"> {{Notebox|'''Behind the scenes:''' Internally to WoWBench, a game-world object is just another UI object with event handlers. * The classes representing game-world objects emulate game engine behavior when receiving events. * Game-world objects are defined in world.xml and world.lua.}} ; '''mouse''': Simulate mousing over an UI object or a game-world unit or object. Not giving an argument means mousing over nothing in the game view. ; '''click''', '''clickr''', '''clickm''': Click the left, right and middle mouse buttons, respectively, on an UI object or a game-world unit or object. Will send MouseDown, MouseUp and Click events as appropriate. Clicking something implicitly means mousing over it first. ; '''look''': Seeing game-world units or objects around you, or looking at the contents of an UI object. </div> </div>
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