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== Returns ==
*"item", itemID, itemLink
*:"item" : String - The cursor is holding an item.
*:itemId: Number - The itemId.
*:itemLink : String ([[ItemLink]]) - The item's link.
*"spell", spellid, bookType
*:"spell" : String - The cursor is holding a spell.
*:spellid : Number - The index of the spell in the spell book.
*:bookType : String - The spell book id. Only works for player spells, so this always returns BOOKTYPE_SPELL.
*"petaction", spellID, actionID
*:"petaction" : String - The cursor is holding a macro.
*:spellID : Number - The spell ID
*:actionID : Number - The pet action ID.
*"macro", index
*:"macro" : String - The cursor is holding a macro.
*:index : Number - The index of the macro.
*"flyout", flyoutId, textureId
*:"flyout" : String - The cursor is holding a spell flyout button.
*:flyoutId : Number - The flyout id.
*:textureId : Number - The texture associated with the flyout.
*"money", amount
*:"money" : String - The cursor is holding money.
*:amount : Number - The amount of money in copper.
*"merchant", index
*:"merchant" : String - The cursor is holding a merchant item.
*:index : Number - The index of the merchant item.