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WoW:CVar extShadowQuality
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{{for|other uses of the name "Shadow"|Shadow (disambiguation)}} {{cvar}} This setting controls the Dynamic Shadows in-game.<ref> OLD http://forums.worldofwarcraft.com/thread.html?topicId=8202277367&postId=84018545557&sid=2000#12</ref> == Warning == Be warned, setting the shadow quality too high for your PC will bring it to its knees - work from a low setting and raise it. == Current issues with Macs == Currently, shadows don't work fully in [[CVar_gxApi|OpenGL]]. Using a d3d -> OpenGL interface will result in incorrect transparency within models. Using a shadow setting higher than "4" may result into a blank screen in raw OpenGL mode. == Default setting == ;0 == Possible settings == ;0 :Off. This leaves the 'blob' type shadow only. If off, [[CVar shadowLOD|shadowLOD]] is activated. ;1 :On for characters (Players, NPCs, mounts, etc) only. ;2 :On for Environment & characters, low-res, med-distance. ;3 :On for Environment & characters, low-res, large distance. ;4 :On for Environment & characters, high-res, large distance. ;5 :On for everything, shadows overlap, high-res, large distance. == Changing this setting == In-game, type the following /console extShadowQuality ''setting'' Alternatively, you can exit wow, open the [[Config.wtf]] file, and add the following line: SET extShadowQuality ''setting'' Or you can change the setting via the in-game Video Options. == Patch changes == * {{Patch 3.0.2|note=Added.}} == References == {{reflist}} [[Category:Console variables|extShadowQuality]]
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