WoW:API UnitClassification
Returns the classification of the specified unit (e.g., "elite" or "worldboss").
local classification = UnitClassification(unit);
- Arguments
- (String unit)
- unit
- the unit name (e.g., "target")
- Returns
- classification
- classification
- a string representing the classification (e.g., "worldboss", "rareelite", "elite" or "rare")
- Example
if ( UnitClassification("target") == "worldboss" ) then
-- If unit is a world boss show skull regardless of level
TargetLevelText:Hide();
TargetHighLevelTexture:Show();
end
- Result
If the target is a world boss, then the level isn't shown in the target frame, instead a special high level texture is shown.
- Description
- Returns the classification of the specified unit (e.g., "elite" or "worldboss").