WoW:Layer
There are 3 levels of layers: BACKGROUND is in the back, ARTWORK is in the middle and OVERLAY is in front. If you want to be sure that a object is before another, you must specify the level where you want to place it.
BACKGROUND - Level 0. Place the background of your frame here.
BORDER - Level 1. Place the artwork of your frame here .
ARTWORK - Level 2. Place the artwork of your frame here.
OVERLAY - Level 3. Place your text, objects, and buttons in this level.
HIGHLIGHT - Level 4. Place your text, objects, and buttons in this level.
- Elements in the HIGHLIGHT Layer are automatically shown or hidden when the mouse enters or leaves.
- For Highlighting to work you need enableMouse="true" in your <Frame> attributes.
Layer can be set on creation using the <i><Layers></i> tag in XML, or the "layer" parameter in Frame:CreateTexture(). To change the layer after creation, use the LayeredRegion:SetDrawLayer() function.
Note: The above are capitalized for a reason. See example:
<Layers>
<Layer level="BACKGROUND">
...
</Layer>
<Layer level="ARTWORK">
...
</Layer>
<Layer level="OVERLAY">
...
</Layer>
</Layers>