WildStar:API events: Difference between revisions
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{{uiapievent}} | {{\|uiapievent}} | ||
This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[UI Event]] for details and howtos for WS event system. See also [[API types]] and [[UI API]]. | This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See [[\UI Event]] for details and howtos for WS event system. See also [[\API types]] and [[\UI API]]. | ||
== Reference == | == Reference == | ||
Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[UI API]]s, and [[API types]] themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event. | Events are not found as references anywhere in the [[Lua]] namespace, unlike the [[\UI API]]s, and [[\API types]] themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event. | ||
: See [[:Category:WildStar API events]] for a possibly more complete list. If missing here, please list it. | |||
<onlyinclude><div class="ApiList"><!-- do not remove this line | <onlyinclude><div class="ApiList"><!-- do not remove this line | ||
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=== Common === | === Common === | ||
A select set of common events. | A select set of common events. | ||
:{{api|APIE|ChangeWorld}}() - fired when player transitions instance | :{{\|api|APIE|ChangeWorld}}() - fired when player transitions instance | ||
:{{api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) | :{{\|api|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) | ||
:{{api|APIE|CombatLogDamage}}() | :{{\|api|APIE|CombatLogDamage}}() | ||
:{{api|APIE|TargetedByUnit}}() | :{{\|api|APIE|TargetedByUnit}}() | ||
:{{api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) | :{{\|api|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) | ||
:{{api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat | :{{\|api|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat | ||
=== Global === | === Global === | ||
==== A ==== | ==== A ==== | ||
:{{id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes | :{{\|id|APIE|AbilitiesWindowClose}}(bAtTrainer) - fires when the Limited Action Set Builder window closes | ||
:{{id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder | :{{\|id|APIE|AbilityBookChange}}() - fires when a change is made to the Action Set Builder | ||
:{{id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI | :{{\|id|APIE|AcceptProgressInput}}(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI | ||
:{{id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account's entitlements | :{{\|id|APIE|AccountEntitlementUpdate}}() - fires when a change is made to the current account's entitlements | ||
:{{id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed | :{{\|id|APIE|AccountInventoryUpdate}}() - fires when the Account Inventory for the current account has changed | ||
:{{id|APIE|AccountOperationResults}}(eOperation,eResult) | :{{\|id|APIE|AccountOperationResults}}(eOperation,eResult) | ||
:{{id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player's account have changed states | :{{\|id|APIE|AccountPendingItemsUpdate}}() - fires when items that are pending for the current player's account have changed states | ||
:{{id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess) | :{{\|id|APIE|AccountSupportTicketResult}}(channelGM,bSuccess) | ||
:{{id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed | :{{\|id|APIE|AchievementGranted}}(achComplete) - fires when an achievement is completed | ||
:{{id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement's objective | :{{\|id|APIE|AchievementUpdated}}(achUpdated) - fires when an progress is made towards an achievement's objective | ||
:{{id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags | :{{\|id|APIE|ActionBarDescriptionSpell}}(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags | ||
:{{id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar | :{{\|id|APIE|ActionBarNonSpellShortcutAddFailed}}() - fires when a non-spell fails to be placed on the action bar | ||
:{{id|APIE|ActionSetError}}() | :{{\|id|APIE|ActionSetError}}() | ||
:{{id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned | :{{\|id|APIE|ActivateCCStateStun}}(nTotalTaps,fTotalDuration) - fires when the player is stunned | ||
:{{id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData) | :{{\|id|APIE|AddSpellShortcut}}(splDisplayed,eReason,eData) | ||
:{{id|APIE|AlertMailInfo}}() - fires when the player gets new mail | :{{\|id|APIE|AlertMailInfo}}() - fires when the player gets new mail | ||
:{{id|APIE|AlternateTargetUnitChanged}}() | :{{\|id|APIE|AlternateTargetUnitChanged}}() | ||
:{{id|APIE|ApplyCCState}}() | :{{\|id|APIE|ApplyCCState}}() | ||
:{{id|APIE|AuctionWindowClose}}() | :{{\|id|APIE|AuctionWindowClose}}() | ||
:{{id|APIE|AvailableMail}}() | :{{\|id|APIE|AvailableMail}}() | ||
:{{id|APIE|BankSlotPurchased}}() | :{{\|id|APIE|BankSlotPurchased}}() | ||
:{{id|APIE|Breath_FlashEvent}}(healthPercentRemaining) | :{{\|id|APIE|Breath_FlashEvent}}(healthPercentRemaining) | ||
:{{id|APIE|BreathChanged}}(breath,maxCharacterBreath) | :{{\|id|APIE|BreathChanged}}(breath,maxCharacterBreath) | ||
:{{id|APIE|BuybackItemsUpdated}}() | :{{\|id|APIE|BuybackItemsUpdated}}() | ||
:{{id|APIE|CanVacuumChange}}(bCanVacuum) | :{{\|id|APIE|CanVacuumChange}}(bCanVacuum) | ||
:{{id|APIE|CasterResurrectedPlayer}}(sCasterName) | :{{\|id|APIE|CasterResurrectedPlayer}}(sCasterName) | ||
:{{id|APIE|ChallengeAreaRestriction}}() | :{{\|id|APIE|ChallengeAreaRestriction}}() | ||
:{{id|APIE|ChallengeCompletedSound}}() | :{{\|id|APIE|ChallengeCompletedSound}}() | ||
:{{id|APIE|ChallengeCooldownActive}}() | :{{\|id|APIE|ChallengeCooldownActive}}() | ||
:{{id|APIE|ChallengeFailArea}}() | :{{\|id|APIE|ChallengeFailArea}}() | ||
:{{id|APIE|ChallengeFailGeneric}}() | :{{\|id|APIE|ChallengeFailGeneric}}() | ||
:{{id|APIE|ChallengeFailSound}}() | :{{\|id|APIE|ChallengeFailSound}}() | ||
:{{id|APIE|ChallengeFailTime}}() | :{{\|id|APIE|ChallengeFailTime}}() | ||
:{{id|APIE|ChallengeRewardListReady}}() | :{{\|id|APIE|ChallengeRewardListReady}}() | ||
:{{id|APIE|ChallengeRewardReady}}() | :{{\|id|APIE|ChallengeRewardReady}}() | ||
:{{id|APIE|ChallengeShared}}() | :{{\|id|APIE|ChallengeShared}}() | ||
:{{id|APIE|ChallengeShareTimedOut}}() | :{{\|id|APIE|ChallengeShareTimedOut}}() | ||
:{{id|APIE|ChallengeTierAchieved}}() | :{{\|id|APIE|ChallengeTierAchieved}}() | ||
:{{id|APIE|ChallengeUpdated}}() | :{{\|id|APIE|ChallengeUpdated}}() | ||
:{{id|APIE|ChangeWorld}}() - fired when player transitions instance | :{{\|id|APIE|ChangeWorld}}() - fired when player transitions instance | ||
:{{id|APIE|CharacterCreated}}() | :{{\|id|APIE|CharacterCreated}}() | ||
:{{id|APIE|CharacterEldanAugmentationsUpdated}}() | :{{\|id|APIE|CharacterEldanAugmentationsUpdated}}() | ||
:{{id|APIE|CharacterEntitlementUpdate}}() | :{{\|id|APIE|CharacterEntitlementUpdate}}() | ||
:{{id|APIE|CharacterFlagsUpdated}}() | :{{\|id|APIE|CharacterFlagsUpdated}}() | ||
:{{id|APIE|CharacterUnlockedInlaidEldanAugmentation}}() | :{{\|id|APIE|CharacterUnlockedInlaidEldanAugmentation}}() | ||
:{{id|APIE|ChatAccountTellFailed}}() | :{{\|id|APIE|ChatAccountTellFailed}}() | ||
:{{id|APIE|ChatAction}}() | :{{\|id|APIE|ChatAction}}() | ||
:{{id|APIE|ChatBanList}}() | :{{\|id|APIE|ChatBanList}}() | ||
:{{id|APIE|ChatFlag}}() | :{{\|id|APIE|ChatFlag}}() | ||
:{{id|APIE|ChatJoin}}() | :{{\|id|APIE|ChatJoin}}() | ||
:{{id|APIE|ChatJoinResult}}() | :{{\|id|APIE|ChatJoinResult}}() | ||
:{{id|APIE|ChatLeave}}() | :{{\|id|APIE|ChatLeave}}() | ||
:{{id|APIE|ChatList}}() | :{{\|id|APIE|ChatList}}() | ||
:{{id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) | :{{\|id|APIE|ChatMessage}}(nFlagsRef,nChannelRef,sSender,sChatMessage) | ||
:{{id|APIE|ChatReply}}() | :{{\|id|APIE|ChatReply}}() | ||
:{{id|APIE|ChatResult}}() | :{{\|id|APIE|ChatResult}}() | ||
:{{id|APIE|ChatReWhisper}}() | :{{\|id|APIE|ChatReWhisper}}() | ||
:{{id|APIE|ChatTellFailed}}() | :{{\|id|APIE|ChatTellFailed}}() | ||
:{{id|APIE|ChatZoneChange}}() | :{{\|id|APIE|ChatZoneChange}}() | ||
:{{id|APIE|CinematicsCancel}}(nParam) | :{{\|id|APIE|CinematicsCancel}}(nParam) | ||
:{{id|APIE|CinematicsNotify}}(sMessage,nParam) | :{{\|id|APIE|CinematicsNotify}}(sMessage,nParam) | ||
:{{id|APIE|CityDirectionClear}}() | :{{\|id|APIE|CityDirectionClear}}() | ||
:{{id|APIE|CityDirectionMarked}}() | :{{\|id|APIE|CityDirectionMarked}}() | ||
:{{id|APIE|CityDirectionsClose}}() | :{{\|id|APIE|CityDirectionsClose}}() | ||
:{{id|APIE|CityDirectionsList}}() | :{{\|id|APIE|CityDirectionsList}}() | ||
:{{id|APIE|ClearSpellThreshold}}() | :{{\|id|APIE|ClearSpellThreshold}}() | ||
:{{id|APIE|CloseCraftingWindow}}() | :{{\|id|APIE|CloseCraftingWindow}}() | ||
:{{id|APIE|CloseTradeskillTrainerWindow}}() | :{{\|id|APIE|CloseTradeskillTrainerWindow}}() | ||
:{{id|APIE|CloseVendorWindow}}() | :{{\|id|APIE|CloseVendorWindow}}() | ||
:{{id|APIE|ColorChanged}}() | :{{\|id|APIE|ColorChanged}}() | ||
:{{id|APIE|CombatFloaters_Configure}}() | :{{\|id|APIE|CombatFloaters_Configure}}() | ||
:{{id|APIE|CombatLogAbsorption}}() | :{{\|id|APIE|CombatLogAbsorption}}() | ||
:{{id|APIE|CombatLogBuildSwitch}}() | :{{\|id|APIE|CombatLogBuildSwitch}}() | ||
:{{id|APIE|CombatLogCCState}}() | :{{\|id|APIE|CombatLogCCState}}() | ||
:{{id|APIE|CombatLogCCStateBreak}}() | :{{\|id|APIE|CombatLogCCStateBreak}}() | ||
:{{id|APIE|CombatLogCrafting}}() | :{{\|id|APIE|CombatLogCrafting}}() | ||
:{{id|APIE|CombatLogDamage}}() | :{{\|id|APIE|CombatLogDamage}}() | ||
:{{id|APIE|CombatLogDatacube}}() | :{{\|id|APIE|CombatLogDatacube}}() | ||
:{{id|APIE|CombatLogDeath}}() | :{{\|id|APIE|CombatLogDeath}}() | ||
:{{id|APIE|CombatLogDeflect}}() | :{{\|id|APIE|CombatLogDeflect}}() | ||
:{{id|APIE|CombatLogDelayDeath}}() | :{{\|id|APIE|CombatLogDelayDeath}}() | ||
:{{id|APIE|CombatLogDispel}}() | :{{\|id|APIE|CombatLogDispel}}() | ||
:{{id|APIE|CombatLogDurabilityLoss}}() | :{{\|id|APIE|CombatLogDurabilityLoss}}() | ||
:{{id|APIE|CombatLogElderPointsLimitReached}}() | :{{\|id|APIE|CombatLogElderPointsLimitReached}}() | ||
:{{id|APIE|CombatLogEndGameCurrencies}}() | :{{\|id|APIE|CombatLogEndGameCurrencies}}() | ||
:{{id|APIE|CombatLogExperience}}() | :{{\|id|APIE|CombatLogExperience}}() | ||
:{{id|APIE|CombatLogExtracting}}() | :{{\|id|APIE|CombatLogExtracting}}() | ||
:{{id|APIE|CombatLogFallingDamage}}() | :{{\|id|APIE|CombatLogFallingDamage}}() | ||
:{{id|APIE|CombatLogHeal}}() | :{{\|id|APIE|CombatLogHeal}}() | ||
:{{id|APIE|CombatLogImmunity}}() | :{{\|id|APIE|CombatLogImmunity}}() | ||
:{{id|APIE|CombatLogInterrupted}}() | :{{\|id|APIE|CombatLogInterrupted}}() | ||
:{{id|APIE|CombatLogItemDestroy}}() | :{{\|id|APIE|CombatLogItemDestroy}}() | ||
:{{id|APIE|CombatLogKillPVP}}() | :{{\|id|APIE|CombatLogKillPVP}}() | ||
:{{id|APIE|CombatLogKillStreak}}() | :{{\|id|APIE|CombatLogKillStreak}}() | ||
:{{id|APIE|CombatLogLAS}}() | :{{\|id|APIE|CombatLogLAS}}() | ||
:{{id|APIE|CombatLogLoot}}() | :{{\|id|APIE|CombatLogLoot}}() | ||
:{{id|APIE|CombatLogModifying}}() | :{{\|id|APIE|CombatLogModifying}}() | ||
:{{id|APIE|CombatLogModifyInterruptArmor}}() | :{{\|id|APIE|CombatLogModifyInterruptArmor}}() | ||
:{{id|APIE|CombatLogMount}}() | :{{\|id|APIE|CombatLogMount}}() | ||
:{{id|APIE|CombatLogPet}}() | :{{\|id|APIE|CombatLogPet}}() | ||
:{{id|APIE|CombatLogResurrect}}() | :{{\|id|APIE|CombatLogResurrect}}() | ||
:{{id|APIE|CombatLogStealth}}() | :{{\|id|APIE|CombatLogStealth}}() | ||
:{{id|APIE|CombatLogString}}() | :{{\|id|APIE|CombatLogString}}() | ||
:{{id|APIE|CombatLogTransference}}() | :{{\|id|APIE|CombatLogTransference}}() | ||
:{{id|APIE|CombatLogVitalModifier}}() | :{{\|id|APIE|CombatLogVitalModifier}}() | ||
:{{id|APIE|CombatMomentum}}() | :{{\|id|APIE|CombatMomentum}}() | ||
:{{id|APIE|CommodityAuctionFilledPartial}}() | :{{\|id|APIE|CommodityAuctionFilledPartial}}() | ||
:{{id|APIE|CommodityAuctionRemoved}}() | :{{\|id|APIE|CommodityAuctionRemoved}}() | ||
:{{id|APIE|CommodityAuctionsDisabled}}() | :{{\|id|APIE|CommodityAuctionsDisabled}}() | ||
:{{id|APIE|CommodityInfoResults}}() | :{{\|id|APIE|CommodityInfoResults}}() | ||
:{{id|APIE|CraftingDiscoveryHotCold}}() | :{{\|id|APIE|CraftingDiscoveryHotCold}}() | ||
:{{id|APIE|CraftingExtractItem}}() | :{{\|id|APIE|CraftingExtractItem}}() | ||
:{{id|APIE|CraftingInterrupted}}() | :{{\|id|APIE|CraftingInterrupted}}() | ||
:{{id|APIE|CraftingModItem}}() | :{{\|id|APIE|CraftingModItem}}() | ||
:{{id|APIE|CraftingSchematicComplete}}() | :{{\|id|APIE|CraftingSchematicComplete}}() | ||
:{{id|APIE|CraftingSchematicInfoReceived}}() | :{{\|id|APIE|CraftingSchematicInfoReceived}}() | ||
:{{id|APIE|CraftingSchematicLearned}}() | :{{\|id|APIE|CraftingSchematicLearned}}() | ||
:{{id|APIE|CraftingSchematicList}}() | :{{\|id|APIE|CraftingSchematicList}}() | ||
:{{id|APIE|CraftingStationClose}}() | :{{\|id|APIE|CraftingStationClose}}() | ||
:{{id|APIE|CraftingUpdateCurrent}}() | :{{\|id|APIE|CraftingUpdateCurrent}}() | ||
:{{id|APIE|CREDDExchangeInfoResults}}() | :{{\|id|APIE|CREDDExchangeInfoResults}}() | ||
:{{id|APIE|CREDDExchangeOperationResults}}() | :{{\|id|APIE|CREDDExchangeOperationResults}}() | ||
:{{id|APIE|CREDDExchangeWindowClose}}() | :{{\|id|APIE|CREDDExchangeWindowClose}}() | ||
:{{id|APIE|CREDDOperationHistoryResults}}() | :{{\|id|APIE|CREDDOperationHistoryResults}}() | ||
:{{id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released | :{{\|id|APIE|CSIKeyPressed}}(bKeyDown) - when the client side interaction input key is pressed or released | ||
==== D ==== | ==== D ==== | ||
:{{id|APIE|DashCastFail}}() | :{{\|id|APIE|DashCastFail}}() | ||
:{{id|APIE|DashCastSuccess}}() | :{{\|id|APIE|DashCastSuccess}}() | ||
:{{id|APIE|DatacubePlaybackEnded}}() | :{{\|id|APIE|DatacubePlaybackEnded}}() | ||
:{{id|APIE|DatacubeUpdated}}() | :{{\|id|APIE|DatacubeUpdated}}() | ||
:{{id|APIE|DebugPrerequisite}}(outputStr) | :{{\|id|APIE|DebugPrerequisite}}(outputStr) | ||
:{{id|APIE|DecorPreviewClose}}() | :{{\|id|APIE|DecorPreviewClose}}() | ||
:{{id|APIE|DecorPreviewOpen}}() | :{{\|id|APIE|DecorPreviewOpen}}() | ||
:{{id|APIE|Dialog_Close}}() | :{{\|id|APIE|Dialog_Close}}() | ||
:{{id|APIE|Dialog_QuestShare}}() | :{{\|id|APIE|Dialog_QuestShare}}() | ||
:{{id|APIE|Dialog_ResponseText}}(sText) | :{{\|id|APIE|Dialog_ResponseText}}(sText) | ||
:{{id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids | :{{\|id|APIE|Dialog_ShowState}}(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids | ||
:{{id|APIE|Dialog_ViewIntro}}() | :{{\|id|APIE|Dialog_ViewIntro}}() | ||
:{{id|APIE|DialogClosing}}() | :{{\|id|APIE|DialogClosing}}() | ||
:{{id|APIE|DuelAccepted}}() | :{{\|id|APIE|DuelAccepted}}() | ||
:{{id|APIE|DuelCancelWarning}}() | :{{\|id|APIE|DuelCancelWarning}}() | ||
:{{id|APIE|DuelLeftArea}}() | :{{\|id|APIE|DuelLeftArea}}() | ||
:{{id|APIE|DuelStateChanged}}(unitId) | :{{\|id|APIE|DuelStateChanged}}(unitId) | ||
:{{id|APIE|DyeLearned}}() | :{{\|id|APIE|DyeLearned}}() | ||
:{{id|APIE|ElderPointsGained}}() | :{{\|id|APIE|ElderPointsGained}}() | ||
:{{id|APIE|ElderPointsLimitReached}}() | :{{\|id|APIE|ElderPointsLimitReached}}() | ||
:{{id|APIE|EnteredCombat}}() | :{{\|id|APIE|EnteredCombat}}() | ||
:{{id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState) | :{{\|id|APIE|EpisodeStateChanged}}(nEpisodeId,nOldState,nNewState) | ||
:{{id|APIE|ErrorDialogSetSelection}}(index) | :{{\|id|APIE|ErrorDialogSetSelection}}(index) | ||
:{{id|APIE|FactionFloater}}() | :{{\|id|APIE|FactionFloater}}() | ||
:{{id|APIE|FlightPathUpdate}}() | :{{\|id|APIE|FlightPathUpdate}}() | ||
:{{id|APIE|ForceResurrect}}() | :{{\|id|APIE|ForceResurrect}}() | ||
:{{id|APIE|FriendshipAccountCharacterLevelUpdate}}() | :{{\|id|APIE|FriendshipAccountCharacterLevelUpdate}}() | ||
:{{id|APIE|FriendshipAccountDataUpdate}}() | :{{\|id|APIE|FriendshipAccountDataUpdate}}() | ||
:{{id|APIE|FriendshipAccountFriendRemoved}}() | :{{\|id|APIE|FriendshipAccountFriendRemoved}}() | ||
:{{id|APIE|FriendshipAccountFriendsRecieved}}() | :{{\|id|APIE|FriendshipAccountFriendsRecieved}}() | ||
:{{id|APIE|FriendshipAccountInviteRemoved}}() | :{{\|id|APIE|FriendshipAccountInviteRemoved}}() | ||
:{{id|APIE|FriendshipAccountInvitesRecieved}}() | :{{\|id|APIE|FriendshipAccountInvitesRecieved}}() | ||
:{{id|APIE|FriendshipAccountPersonalStatusUpdate}}() | :{{\|id|APIE|FriendshipAccountPersonalStatusUpdate}}() | ||
:{{id|APIE|FriendshipAdd}}() | :{{\|id|APIE|FriendshipAdd}}() | ||
:{{id|APIE|FriendshipInviteRemoved}}() | :{{\|id|APIE|FriendshipInviteRemoved}}() | ||
:{{id|APIE|FriendshipInvitesRecieved}}() | :{{\|id|APIE|FriendshipInvitesRecieved}}() | ||
:{{id|APIE|FriendshipLoaded}}() | :{{\|id|APIE|FriendshipLoaded}}() | ||
:{{id|APIE|FriendshipLocation}}() | :{{\|id|APIE|FriendshipLocation}}() | ||
:{{id|APIE|FriendshipRemove}}() | :{{\|id|APIE|FriendshipRemove}}() | ||
:{{id|APIE|FriendshipRequest}}() | :{{\|id|APIE|FriendshipRequest}}() | ||
:{{id|APIE|FriendshipRequestWithdrawn}}() | :{{\|id|APIE|FriendshipRequestWithdrawn}}() | ||
:{{id|APIE|FriendshipResult}}() | :{{\|id|APIE|FriendshipResult}}() | ||
:{{id|APIE|FriendshipSuggestedAdd}}() | :{{\|id|APIE|FriendshipSuggestedAdd}}() | ||
:{{id|APIE|FriendshipSuggestedRemove}}() | :{{\|id|APIE|FriendshipSuggestedRemove}}() | ||
:{{id|APIE|FriendshipSuggestedUpdate}}() | :{{\|id|APIE|FriendshipSuggestedUpdate}}() | ||
:{{id|APIE|FriendshipUpdate}}() | :{{\|id|APIE|FriendshipUpdate}}() | ||
:{{id|APIE|FriendshipUpdateOnline}}() | :{{\|id|APIE|FriendshipUpdateOnline}}() | ||
:{{id|APIE|GalacticArchiveArticleAdded}}() | :{{\|id|APIE|GalacticArchiveArticleAdded}}() | ||
:{{id|APIE|GalacticArchiveEntryAdded}}() | :{{\|id|APIE|GalacticArchiveEntryAdded}}() | ||
:{{id|APIE|GalacticArchiveLinkClick}}() | :{{\|id|APIE|GalacticArchiveLinkClick}}() | ||
:{{id|APIE|GalacticArchiveRefresh}}() | :{{\|id|APIE|GalacticArchiveRefresh}}() | ||
:{{id|APIE|GameClickProp}}() | :{{\|id|APIE|GameClickProp}}() | ||
:{{id|APIE|GameClickSky}}() | :{{\|id|APIE|GameClickSky}}() | ||
:{{id|APIE|GameClickUnit}}() | :{{\|id|APIE|GameClickUnit}}() | ||
:{{id|APIE|GameClickWorld}}() | :{{\|id|APIE|GameClickWorld}}() | ||
:{{id|APIE|GenericError}}(eError,sMessage) | :{{\|id|APIE|GenericError}}(eError,sMessage) | ||
:{{id|APIE|GenericEvent_PlayerCampStart}}() | :{{\|id|APIE|GenericEvent_PlayerCampStart}}() | ||
:{{id|APIE|GenericEvent_PlayerExitCancel}}() | :{{\|id|APIE|GenericEvent_PlayerExitCancel}}() | ||
:{{id|APIE|GenericMapNodeDisabled}}() | :{{\|id|APIE|GenericMapNodeDisabled}}() | ||
:{{id|APIE|GenericMapNodeEnabled}}() | :{{\|id|APIE|GenericMapNodeEnabled}}() | ||
:{{id|APIE|GenericMapShow}}() | :{{\|id|APIE|GenericMapShow}}() | ||
:{{id|APIE|GMChatTellFailed}}() | :{{\|id|APIE|GMChatTellFailed}}() | ||
:{{id|APIE|Group_Add}}() | :{{\|id|APIE|Group_Add}}() | ||
:{{id|APIE|Group_Join}}() | :{{\|id|APIE|Group_Join}}() | ||
:{{id|APIE|Group_JoinRequest}}() | :{{\|id|APIE|Group_JoinRequest}}() | ||
:{{id|APIE|Group_Left}}() | :{{\|id|APIE|Group_Left}}() | ||
:{{id|APIE|Group_MemberFlagsChanged}}() | :{{\|id|APIE|Group_MemberFlagsChanged}}() | ||
:{{id|APIE|Group_MemberOrderChanged}}() | :{{\|id|APIE|Group_MemberOrderChanged}}() | ||
:{{id|APIE|Group_MemberPromoted}}() | :{{\|id|APIE|Group_MemberPromoted}}() | ||
:{{id|APIE|Group_Mentor}}() | :{{\|id|APIE|Group_Mentor}}() | ||
:{{id|APIE|Group_MentorLeftAOI}}() | :{{\|id|APIE|Group_MentorLeftAOI}}() | ||
:{{id|APIE|Group_MentorRelationship}}() | :{{\|id|APIE|Group_MentorRelationship}}() | ||
:{{id|APIE|Group_Operation_Result}}() | :{{\|id|APIE|Group_Operation_Result}}() | ||
:{{id|APIE|Group_ReadyCheck}}() | :{{\|id|APIE|Group_ReadyCheck}}() | ||
:{{id|APIE|Group_Referral}}() | :{{\|id|APIE|Group_Referral}}() | ||
:{{id|APIE|Group_Remove}}() | :{{\|id|APIE|Group_Remove}}() | ||
:{{id|APIE|Group_Request_Result}}() | :{{\|id|APIE|Group_Request_Result}}() | ||
:{{id|APIE|Group_SetMark}}() | :{{\|id|APIE|Group_SetMark}}() | ||
:{{id|APIE|Group_Updated}}() | :{{\|id|APIE|Group_Updated}}() | ||
:{{id|APIE|Group_UpdatePosition}}() | :{{\|id|APIE|Group_UpdatePosition}}() | ||
:{{id|APIE|GroupBag_Changed}}() | :{{\|id|APIE|GroupBag_Changed}}() | ||
:{{id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner) | :{{\|id|APIE|GroupBag_ItemDistributed}}(idItem,idWinner) | ||
:{{id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId) | :{{\|id|APIE|GroupLeaderPhaseChanged}}(bJoinAllowed,nReferenceType,nReferenceId) | ||
:{{id|APIE|GuildBankerClose}}() | :{{\|id|APIE|GuildBankerClose}}() | ||
:{{id|APIE|GuildBankerOpen}}() | :{{\|id|APIE|GuildBankerOpen}}() | ||
:{{id|APIE|GuildBankItem}}() | :{{\|id|APIE|GuildBankItem}}() | ||
:{{id|APIE|GuildBankLog}}() | :{{\|id|APIE|GuildBankLog}}() | ||
:{{id|APIE|GuildBankTab}}() | :{{\|id|APIE|GuildBankTab}}() | ||
:{{id|APIE|GuildBankTabCount}}() | :{{\|id|APIE|GuildBankTabCount}}() | ||
:{{id|APIE|GuildBankTabRename}}() | :{{\|id|APIE|GuildBankTabRename}}() | ||
:{{id|APIE|GuildBankWithdraw}}() | :{{\|id|APIE|GuildBankWithdraw}}() | ||
:{{id|APIE|GuildChange}}() | :{{\|id|APIE|GuildChange}}() | ||
:{{id|APIE|GuildEmblem}}() | :{{\|id|APIE|GuildEmblem}}() | ||
:{{id|APIE|GuildEventLogChange}}() | :{{\|id|APIE|GuildEventLogChange}}() | ||
:{{id|APIE|GuildFlags}}() | :{{\|id|APIE|GuildFlags}}() | ||
:{{id|APIE|GuildInfluenceAndMoney}}() | :{{\|id|APIE|GuildInfluenceAndMoney}}() | ||
:{{id|APIE|GuildInfoMessage}}() | :{{\|id|APIE|GuildInfoMessage}}() | ||
:{{id|APIE|GuildInvite}}() | :{{\|id|APIE|GuildInvite}}() | ||
:{{id|APIE|GuildMemberChange}}() | :{{\|id|APIE|GuildMemberChange}}() | ||
:{{id|APIE|GuildMessageOfTheDay}}() | :{{\|id|APIE|GuildMessageOfTheDay}}() | ||
:{{id|APIE|GuildName}}() | :{{\|id|APIE|GuildName}}() | ||
:{{id|APIE|GuildNameplateChange}}() | :{{\|id|APIE|GuildNameplateChange}}() | ||
:{{id|APIE|GuildPerkActivated}}() | :{{\|id|APIE|GuildPerkActivated}}() | ||
:{{id|APIE|GuildPerkDeactivated}}() | :{{\|id|APIE|GuildPerkDeactivated}}() | ||
:{{id|APIE|GuildPerkUnlocked}}() | :{{\|id|APIE|GuildPerkUnlocked}}() | ||
:{{id|APIE|GuildPvp}}() | :{{\|id|APIE|GuildPvp}}() | ||
:{{id|APIE|GuildQueueStateChanged}}() | :{{\|id|APIE|GuildQueueStateChanged}}() | ||
:{{id|APIE|GuildRankChange}}() | :{{\|id|APIE|GuildRankChange}}() | ||
:{{id|APIE|GuildRegistrarClose}}() | :{{\|id|APIE|GuildRegistrarClose}}() | ||
:{{id|APIE|GuildRegistrarOpen}}() | :{{\|id|APIE|GuildRegistrarOpen}}() | ||
:{{id|APIE|GuildResult}}() | :{{\|id|APIE|GuildResult}}() | ||
:{{id|APIE|GuildRoster}}() | :{{\|id|APIE|GuildRoster}}() | ||
:{{id|APIE|GuildStandard}}() | :{{\|id|APIE|GuildStandard}}() | ||
:{{id|APIE|GuildWarCoinsChanged}}() | :{{\|id|APIE|GuildWarCoinsChanged}}() | ||
==== H ==== | ==== H ==== | ||
:{{id|APIE|HarvestItemsSentToOwner}}() | :{{\|id|APIE|HarvestItemsSentToOwner}}() | ||
:{{id|APIE|HazardEnabled}}() | :{{\|id|APIE|HazardEnabled}}() | ||
:{{id|APIE|HazardRemoved}}() | :{{\|id|APIE|HazardRemoved}}() | ||
:{{id|APIE|HazardRemoveMinimapUnit}}() | :{{\|id|APIE|HazardRemoveMinimapUnit}}() | ||
:{{id|APIE|HazardShowMinimapUnit}}() | :{{\|id|APIE|HazardShowMinimapUnit}}() | ||
:{{id|APIE|HazardUpdated}}() | :{{\|id|APIE|HazardUpdated}}() | ||
:{{id|APIE|HideBank}}() | :{{\|id|APIE|HideBank}}() | ||
:{{id|APIE|HideDye}}() | :{{\|id|APIE|HideDye}}() | ||
:{{id|APIE|HideInstanceGameModeDialog}}() | :{{\|id|APIE|HideInstanceGameModeDialog}}() | ||
:{{id|APIE|HideQuestLog}}() | :{{\|id|APIE|HideQuestLog}}() | ||
:{{id|APIE|HighlightProgressOption}}() | :{{\|id|APIE|HighlightProgressOption}}() | ||
:{{id|APIE|HintArrowDistanceUpdate}}() | :{{\|id|APIE|HintArrowDistanceUpdate}}() | ||
:{{id|APIE|HousingBasicsUpdated}}() | :{{\|id|APIE|HousingBasicsUpdated}}() | ||
:{{id|APIE|HousingBuildComplete}}() | :{{\|id|APIE|HousingBuildComplete}}() | ||
:{{id|APIE|HousingBuildStarted}}() | :{{\|id|APIE|HousingBuildStarted}}() | ||
:{{id|APIE|HousingMannequinClose}}() | :{{\|id|APIE|HousingMannequinClose}}() | ||
:{{id|APIE|HousingMannequinOpen}}() | :{{\|id|APIE|HousingMannequinOpen}}() | ||
:{{id|APIE|HousingNamePropertyOpen}}() | :{{\|id|APIE|HousingNamePropertyOpen}}() | ||
:{{id|APIE|HousingNeighborInviteAccepted}}() | :{{\|id|APIE|HousingNeighborInviteAccepted}}() | ||
:{{id|APIE|HousingNeighborInviteDeclined}}() | :{{\|id|APIE|HousingNeighborInviteDeclined}}() | ||
:{{id|APIE|HousingNeighborInviteRecieved}}() | :{{\|id|APIE|HousingNeighborInviteRecieved}}() | ||
:{{id|APIE|HousingNeighborsLoaded}}() | :{{\|id|APIE|HousingNeighborsLoaded}}() | ||
:{{id|APIE|HousingNeighborUpdate}}() | :{{\|id|APIE|HousingNeighborUpdate}}() | ||
:{{id|APIE|HousingPrivacyUpdated}}() | :{{\|id|APIE|HousingPrivacyUpdated}}() | ||
:{{id|APIE|HousingRandomResidenceListRecieved}}() | :{{\|id|APIE|HousingRandomResidenceListRecieved}}() | ||
:{{id|APIE|HousingRealtorOpen}}() | :{{\|id|APIE|HousingRealtorOpen}}() | ||
:{{id|APIE|HousingResult}}() | :{{\|id|APIE|HousingResult}}() | ||
:{{id|APIE|Inspect}}() | :{{\|id|APIE|Inspect}}() | ||
:{{id|APIE|InstanceSetBusy}}() | :{{\|id|APIE|InstanceSetBusy}}() | ||
:{{id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2) | :{{\|id|APIE|Interaction}}(title,type,speed,sweetspot,width1,width2) | ||
:{{id|APIE|InterfaceMenu_ToggleLoreWindow}}() | :{{\|id|APIE|InterfaceMenu_ToggleLoreWindow}}() | ||
:{{id|APIE|InvokeCraftingWindow}}() | :{{\|id|APIE|InvokeCraftingWindow}}() | ||
:{{id|APIE|InvokeEscapeMenu}}() | :{{\|id|APIE|InvokeEscapeMenu}}() | ||
:{{id|APIE|InvokeFriendsList}}() | :{{\|id|APIE|InvokeFriendsList}}() | ||
:{{id|APIE|InvokeOptionsDialog}}() | :{{\|id|APIE|InvokeOptionsDialog}}() | ||
:{{id|APIE|InvokeScientistExperimentation}}() | :{{\|id|APIE|InvokeScientistExperimentation}}() | ||
:{{id|APIE|InvokeSettlerBuild}}() | :{{\|id|APIE|InvokeSettlerBuild}}() | ||
:{{id|APIE|InvokeShuttlePrompt}}() | :{{\|id|APIE|InvokeShuttlePrompt}}() | ||
:{{id|APIE|InvokeSoldierBuild}}() | :{{\|id|APIE|InvokeSoldierBuild}}() | ||
:{{id|APIE|InvokeTaxiWindow}}() | :{{\|id|APIE|InvokeTaxiWindow}}() | ||
:{{id|APIE|InvokeTradeskillTrainerWindow}}() | :{{\|id|APIE|InvokeTradeskillTrainerWindow}}() | ||
:{{id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound | :{{\|id|APIE|InvokeVendorWindow}}(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound | ||
:{{id|APIE|ItemAdded}}() | :{{\|id|APIE|ItemAdded}}() | ||
:{{id|APIE|ItemAuctionBidPosted}}() | :{{\|id|APIE|ItemAuctionBidPosted}}() | ||
:{{id|APIE|ItemAuctionBidResult}}() | :{{\|id|APIE|ItemAuctionBidResult}}() | ||
:{{id|APIE|ItemAuctionExpired}}() | :{{\|id|APIE|ItemAuctionExpired}}() | ||
:{{id|APIE|ItemAuctionOutbid}}() | :{{\|id|APIE|ItemAuctionOutbid}}() | ||
:{{id|APIE|ItemAuctionsDisabled}}() | :{{\|id|APIE|ItemAuctionsDisabled}}() | ||
:{{id|APIE|ItemAuctionSearchResults}}() | :{{\|id|APIE|ItemAuctionSearchResults}}() | ||
:{{id|APIE|ItemAuctionWon}}() | :{{\|id|APIE|ItemAuctionWon}}() | ||
:{{id|APIE|ItemCancelResult}}() | :{{\|id|APIE|ItemCancelResult}}() | ||
:{{id|APIE|ItemDurabilityUpdate}}() | :{{\|id|APIE|ItemDurabilityUpdate}}() | ||
:{{id|APIE|ItemLink}}() | :{{\|id|APIE|ItemLink}}() | ||
:{{id|APIE|ItemModified}}() | :{{\|id|APIE|ItemModified}}() | ||
:{{id|APIE|ItemRemoved}}() | :{{\|id|APIE|ItemRemoved}}() | ||
:{{id|APIE|ItemSentToCrate}}() | :{{\|id|APIE|ItemSentToCrate}}() | ||
==== K ==== | ==== K ==== | ||
:{{id|APIE|KeyBindingKeyChanged}}() | :{{\|id|APIE|KeyBindingKeyChanged}}() | ||
:{{id|APIE|LoginError}}() | :{{\|id|APIE|LoginError}}() | ||
:{{id|APIE|LogOut}}() | :{{\|id|APIE|LogOut}}() | ||
:{{id|APIE|LootAssigned}}() | :{{\|id|APIE|LootAssigned}}() | ||
:{{id|APIE|LootRoll}}() | :{{\|id|APIE|LootRoll}}() | ||
:{{id|APIE|LootRollAllPassed}}() | :{{\|id|APIE|LootRollAllPassed}}() | ||
:{{id|APIE|LootRollPassed}}() | :{{\|id|APIE|LootRollPassed}}() | ||
:{{id|APIE|LootRollSelected}}() | :{{\|id|APIE|LootRollSelected}}() | ||
:{{id|APIE|LootRollUpdate}}() | :{{\|id|APIE|LootRollUpdate}}() | ||
:{{id|APIE|LootRollWon}}() | :{{\|id|APIE|LootRollWon}}() | ||
:{{id|APIE|MailAddAttachment}}() | :{{\|id|APIE|MailAddAttachment}}() | ||
:{{id|APIE|MailBoxActivate}}() | :{{\|id|APIE|MailBoxActivate}}() | ||
:{{id|APIE|MailBoxDeactivate}}() | :{{\|id|APIE|MailBoxDeactivate}}() | ||
:{{id|APIE|MailRead}}() | :{{\|id|APIE|MailRead}}() | ||
:{{id|APIE|MailResult}}() | :{{\|id|APIE|MailResult}}() | ||
:{{id|APIE|MannequinWindowClose}}() | :{{\|id|APIE|MannequinWindowClose}}() | ||
:{{id|APIE|MannequinWindowOpen}}() | :{{\|id|APIE|MannequinWindowOpen}}() | ||
:{{id|APIE|MapHexesRevealed}}() | :{{\|id|APIE|MapHexesRevealed}}() | ||
:{{id|APIE|MapTrackedUnitDisable}}() | :{{\|id|APIE|MapTrackedUnitDisable}}() | ||
:{{id|APIE|MapTrackedUnitUpdate}}() | :{{\|id|APIE|MapTrackedUnitUpdate}}() | ||
:{{id|APIE|MarketplaceWindowClose}}() | :{{\|id|APIE|MarketplaceWindowClose}}() | ||
:{{id|APIE|MasterLootUpdate}}() | :{{\|id|APIE|MasterLootUpdate}}() | ||
:{{id|APIE|MatchEntered}}() | :{{\|id|APIE|MatchEntered}}() | ||
:{{id|APIE|MatchExited}}() | :{{\|id|APIE|MatchExited}}() | ||
:{{id|APIE|MatchFinished}}() | :{{\|id|APIE|MatchFinished}}() | ||
:{{id|APIE|MatchingAverageWaitTimeUpdated}}() | :{{\|id|APIE|MatchingAverageWaitTimeUpdated}}() | ||
:{{id|APIE|MatchingCancelPendingGame}}() | :{{\|id|APIE|MatchingCancelPendingGame}}() | ||
:{{id|APIE|MatchingEligibilityChanged}}() | :{{\|id|APIE|MatchingEligibilityChanged}}() | ||
:{{id|APIE|MatchingGamePendingUpdate}}() | :{{\|id|APIE|MatchingGamePendingUpdate}}() | ||
:{{id|APIE|MatchingGameReady}}() | :{{\|id|APIE|MatchingGameReady}}() | ||
:{{id|APIE|MatchingJoinQueue}}() | :{{\|id|APIE|MatchingJoinQueue}}() | ||
:{{id|APIE|MatchingLeaveQueue}}() | :{{\|id|APIE|MatchingLeaveQueue}}() | ||
:{{id|APIE|MatchingPvpInactivityAlert}}() | :{{\|id|APIE|MatchingPvpInactivityAlert}}() | ||
:{{id|APIE|MatchingRoleCheckCanceled}}() | :{{\|id|APIE|MatchingRoleCheckCanceled}}() | ||
:{{id|APIE|MatchingRoleCheckHidden}}() | :{{\|id|APIE|MatchingRoleCheckHidden}}() | ||
:{{id|APIE|MatchingRoleCheckStarted}}() | :{{\|id|APIE|MatchingRoleCheckStarted}}() | ||
:{{id|APIE|MatchJoined}}() | :{{\|id|APIE|MatchJoined}}() | ||
:{{id|APIE|MatchLeft}}() | :{{\|id|APIE|MatchLeft}}() | ||
:{{id|APIE|MatchLookingForReplacements}}() | :{{\|id|APIE|MatchLookingForReplacements}}() | ||
:{{id|APIE|MatchStoppedLookingForReplacements}}() | :{{\|id|APIE|MatchStoppedLookingForReplacements}}() | ||
:{{id|APIE|MatchVoteKickBegin}}() | :{{\|id|APIE|MatchVoteKickBegin}}() | ||
:{{id|APIE|MatchVoteKickEnd}}() | :{{\|id|APIE|MatchVoteKickEnd}}() | ||
:{{id|APIE|MatchVoteSurrenderBegin}}() | :{{\|id|APIE|MatchVoteSurrenderBegin}}() | ||
:{{id|APIE|MatchVoteSurrenderEnd}}() | :{{\|id|APIE|MatchVoteSurrenderEnd}}() | ||
:{{id|APIE|MessageFinished}}(ptrMessage) | :{{\|id|APIE|MessageFinished}}(ptrMessage) | ||
:{{id|APIE|MountUnlocked}}() | :{{\|id|APIE|MountUnlocked}}() | ||
:{{id|APIE|MouseOverUnitChanged}}() | :{{\|id|APIE|MouseOverUnitChanged}}() | ||
:{{id|APIE|NewCustomerSurveyRequest}}() | :{{\|id|APIE|NewCustomerSurveyRequest}}() | ||
:{{id|APIE|NewMail}}(newMail) | :{{\|id|APIE|NewMail}}(newMail) | ||
:{{id|APIE|NextActionBar}}() | :{{\|id|APIE|NextActionBar}}() | ||
:{{id|APIE|NextFrame}}() | :{{\|id|APIE|NextFrame}}() | ||
==== O ==== | ==== O ==== | ||
:{{id|APIE|OnChange_World}}() | :{{\|id|APIE|OnChange_World}}() | ||
:{{id|APIE|OnForceResurrect}}() | :{{\|id|APIE|OnForceResurrect}}() | ||
:{{id|APIE|OnInstanceResetResult}}() | :{{\|id|APIE|OnInstanceResetResult}}() | ||
:{{id|APIE|OnLogOut}}() | :{{\|id|APIE|OnLogOut}}() | ||
:{{id|APIE|OnSettlerHubUpdated}}() | :{{\|id|APIE|OnSettlerHubUpdated}}() | ||
:{{id|APIE|OnSoldierHoldoutEnd}}(reason) | :{{\|id|APIE|OnSoldierHoldoutEnd}}(reason) | ||
:{{id|APIE|OnSoldierHoldoutNextWave}}(boss) | :{{\|id|APIE|OnSoldierHoldoutNextWave}}(boss) | ||
:{{id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves) | :{{\|id|APIE|OnSoldierHoldoutStartDefault}}(timer,newcomer,isBoss,waveElapsed,waves) | ||
:{{id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves) | :{{\|id|APIE|OnSoldierHoldoutStartDefend}}(timer,newcomer,isBoss,waveElapsed,waves) | ||
:{{id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed) | :{{\|id|APIE|OnSoldierHoldoutStartTimed}}(timer,newcomer,isBoss,waveElapsed) | ||
:{{id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed) | :{{\|id|APIE|OnSoldierHoldoutStartTimedDefend}}(timer,newcomer,isBoss,waveElapsed) | ||
:{{id|APIE|OwnedCommodityOrders}}() | :{{\|id|APIE|OwnedCommodityOrders}}() | ||
:{{id|APIE|OwnedItemAuctions}}() | :{{\|id|APIE|OwnedItemAuctions}}() | ||
:{{id|APIE|P2PTradeCommit}}() | :{{\|id|APIE|P2PTradeCommit}}() | ||
:{{id|APIE|PartyBagItemAdded}}(guid) | :{{\|id|APIE|PartyBagItemAdded}}(guid) | ||
:{{id|APIE|PartyBagItemAwarded}}(guid) | :{{\|id|APIE|PartyBagItemAwarded}}(guid) | ||
:{{id|APIE|PartyBagItemRemoved}}(guid) | :{{\|id|APIE|PartyBagItemRemoved}}(guid) | ||
:{{id|APIE|PartyBagItemTimerStarted}}(guid) | :{{\|id|APIE|PartyBagItemTimerStarted}}(guid) | ||
:{{id|APIE|PartyBagItemTimerStopped}}(guid) | :{{\|id|APIE|PartyBagItemTimerStopped}}(guid) | ||
:{{id|APIE|PartyBagItemTimerTick}}(msTimeRemaining) | :{{\|id|APIE|PartyBagItemTimerTick}}(msTimeRemaining) | ||
:{{id|APIE|PartyBagItemUpdated}}(guid) | :{{\|id|APIE|PartyBagItemUpdated}}(guid) | ||
:{{id|APIE|PartyBagSharedItemsChanged}}() | :{{\|id|APIE|PartyBagSharedItemsChanged}}() | ||
:{{id|APIE|PathLevelUp}}(level,str) | :{{\|id|APIE|PathLevelUp}}(level,str) | ||
:{{id|APIE|PendingLootInteract}}() | :{{\|id|APIE|PendingLootInteract}}() | ||
:{{id|APIE|PendingWorldRemovalCancel}}() | :{{\|id|APIE|PendingWorldRemovalCancel}}() | ||
:{{id|APIE|PendingWorldRemovalWarning}}() | :{{\|id|APIE|PendingWorldRemovalWarning}}() | ||
:{{id|APIE|PersonaUpdateCharacterStats}}() | :{{\|id|APIE|PersonaUpdateCharacterStats}}() | ||
:{{id|APIE|PetCustomizationFailed}}() | :{{\|id|APIE|PetCustomizationFailed}}() | ||
:{{id|APIE|PetCustomizationUpdated}}() | :{{\|id|APIE|PetCustomizationUpdated}}() | ||
:{{id|APIE|PetFlairCleared}}() | :{{\|id|APIE|PetFlairCleared}}() | ||
:{{id|APIE|PetFlairUnlocked}}() | :{{\|id|APIE|PetFlairUnlocked}}() | ||
:{{id|APIE|PlayedTime}}() | :{{\|id|APIE|PlayedTime}}() | ||
:{{id|APIE|PlayerChanged}}() | :{{\|id|APIE|PlayerChanged}}() | ||
:{{id|APIE|PlayerCurrencyChanged}}() | :{{\|id|APIE|PlayerCurrencyChanged}}() | ||
:{{id|APIE|PlayerEquippedItemChanged}}() | :{{\|id|APIE|PlayerEquippedItemChanged}}() | ||
:{{id|APIE|PlayerLevelChange}}(uLevel) | :{{\|id|APIE|PlayerLevelChange}}(uLevel) | ||
:{{id|APIE|PlayerPathAdd}}() | :{{\|id|APIE|PlayerPathAdd}}() | ||
:{{id|APIE|PlayerPathExplorerPowerMapEntered}}() | :{{\|id|APIE|PlayerPathExplorerPowerMapEntered}}() | ||
:{{id|APIE|PlayerPathExplorerPowerMapExited}}() | :{{\|id|APIE|PlayerPathExplorerPowerMapExited}}() | ||
:{{id|APIE|PlayerPathExplorerPowerMapFailed}}() | :{{\|id|APIE|PlayerPathExplorerPowerMapFailed}}() | ||
:{{id|APIE|PlayerPathExplorerPowerMapStarted}}() | :{{\|id|APIE|PlayerPathExplorerPowerMapStarted}}() | ||
:{{id|APIE|PlayerPathExplorerPowerMapWaiting}}() | :{{\|id|APIE|PlayerPathExplorerPowerMapWaiting}}() | ||
:{{id|APIE|PlayerPathExplorerScavengerHuntStarted}}() | :{{\|id|APIE|PlayerPathExplorerScavengerHuntStarted}}() | ||
:{{id|APIE|PlayerPathMissionAdvanced}}() | :{{\|id|APIE|PlayerPathMissionAdvanced}}() | ||
:{{id|APIE|PlayerPathMissionComplete}}() | :{{\|id|APIE|PlayerPathMissionComplete}}() | ||
:{{id|APIE|PlayerPathMissionCompleteSound}}() | :{{\|id|APIE|PlayerPathMissionCompleteSound}}() | ||
:{{id|APIE|PlayerPathMissionUnlocked}}() | :{{\|id|APIE|PlayerPathMissionUnlocked}}() | ||
:{{id|APIE|PlayerPathMissionUnlockedSound}}() | :{{\|id|APIE|PlayerPathMissionUnlockedSound}}() | ||
:{{id|APIE|PlayerPathMissionUpdate}}() | :{{\|id|APIE|PlayerPathMissionUpdate}}() | ||
:{{id|APIE|PlayerPathRefresh}}() | :{{\|id|APIE|PlayerPathRefresh}}() | ||
:{{id|APIE|PlayerPathRewardAvailable}}() | :{{\|id|APIE|PlayerPathRewardAvailable}}() | ||
:{{id|APIE|PlayerPathScientistScanBotCooldown}}() | :{{\|id|APIE|PlayerPathScientistScanBotCooldown}}() | ||
:{{id|APIE|PlayerPathScientistScanBotDeployed}}() | :{{\|id|APIE|PlayerPathScientistScanBotDeployed}}() | ||
:{{id|APIE|PlayerPathScientistScanBotDespawned}}() | :{{\|id|APIE|PlayerPathScientistScanBotDespawned}}() | ||
:{{id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}() | :{{\|id|APIE|PlayerPathSoldierNewWhackAMoleBurrows}}() | ||
:{{id|APIE|PlayerPortraitMessage}}(text,crText) | :{{\|id|APIE|PlayerPortraitMessage}}(text,crText) | ||
:{{id|APIE|PlayerTitleChange}}(uId,title) | :{{\|id|APIE|PlayerTitleChange}}(uId,title) | ||
:{{id|APIE|PlayerTitleUpdate}}() | :{{\|id|APIE|PlayerTitleUpdate}}() | ||
:{{id|APIE|PostCommodityOrderResult}}() | :{{\|id|APIE|PostCommodityOrderResult}}() | ||
:{{id|APIE|PostItemAuctionResult}}() | :{{\|id|APIE|PostItemAuctionResult}}() | ||
:{{id|APIE|PrereqFailureMessage}}() | :{{\|id|APIE|PrereqFailureMessage}}() | ||
:{{id|APIE|PreviousActionBar}}() | :{{\|id|APIE|PreviousActionBar}}() | ||
:{{id|APIE|ProfessionAchievementUpdated}}() | :{{\|id|APIE|ProfessionAchievementUpdated}}() | ||
:{{id|APIE|ProfessionsLoaded}}() | :{{\|id|APIE|ProfessionsLoaded}}() | ||
:{{id|APIE|ProfessionUpdated}}() | :{{\|id|APIE|ProfessionUpdated}}() | ||
:{{id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight) | :{{\|id|APIE|ProgressClickHighlightTime}}(index,percentageHighlight) | ||
:{{id|APIE|ProgressClickSetInstructions}}(instructions) | :{{\|id|APIE|ProgressClickSetInstructions}}(instructions) | ||
:{{id|APIE|ProgressClickSetTapButtonText}}(text) | :{{\|id|APIE|ProgressClickSetTapButtonText}}(text) | ||
:{{id|APIE|ProgressClickShowYesNoWindow}}(text) | :{{\|id|APIE|ProgressClickShowYesNoWindow}}(text) | ||
:{{id|APIE|ProgressClickWindowCompletionLevel}}(percentage) | :{{\|id|APIE|ProgressClickWindowCompletionLevel}}(percentage) | ||
:{{id|APIE|ProgressClickWindowDisplay}}(boolean) | :{{\|id|APIE|ProgressClickWindowDisplay}}(boolean) | ||
:{{id|APIE|PublicEventCleared}}() | :{{\|id|APIE|PublicEventCleared}}() | ||
:{{id|APIE|PublicEventEnd}}() | :{{\|id|APIE|PublicEventEnd}}() | ||
:{{id|APIE|PublicEventInitiateVote}}() | :{{\|id|APIE|PublicEventInitiateVote}}() | ||
:{{id|APIE|PublicEventLeave}}() | :{{\|id|APIE|PublicEventLeave}}() | ||
:{{id|APIE|PublicEventLiveStatsUpdate}}() | :{{\|id|APIE|PublicEventLiveStatsUpdate}}() | ||
:{{id|APIE|PublicEventLocationAdded}}() | :{{\|id|APIE|PublicEventLocationAdded}}() | ||
:{{id|APIE|PublicEventLocationRemoved}}() | :{{\|id|APIE|PublicEventLocationRemoved}}() | ||
:{{id|APIE|PublicEventObjectiveLocationAdded}}() | :{{\|id|APIE|PublicEventObjectiveLocationAdded}}() | ||
:{{id|APIE|PublicEventObjectiveLocationRemoved}}() | :{{\|id|APIE|PublicEventObjectiveLocationRemoved}}() | ||
:{{id|APIE|PublicEventObjectiveUpdate}}() | :{{\|id|APIE|PublicEventObjectiveUpdate}}() | ||
:{{id|APIE|PublicEventStart}}() | :{{\|id|APIE|PublicEventStart}}() | ||
:{{id|APIE|PublicEventStatsUpdate}}() | :{{\|id|APIE|PublicEventStatsUpdate}}() | ||
:{{id|APIE|PublicEventUpdate}}() | :{{\|id|APIE|PublicEventUpdate}}() | ||
:{{id|APIE|PublicEventVoteEnded}}() | :{{\|id|APIE|PublicEventVoteEnded}}() | ||
:{{id|APIE|PublicEventVoteTallied}}() | :{{\|id|APIE|PublicEventVoteTallied}}() | ||
:{{id|APIE|PVPDeathmatchPoolUpdated}}() | :{{\|id|APIE|PVPDeathmatchPoolUpdated}}() | ||
:{{id|APIE|PvpKillNotification}}() | :{{\|id|APIE|PvpKillNotification}}() | ||
:{{id|APIE|PVPMatchFinished}}() | :{{\|id|APIE|PVPMatchFinished}}() | ||
:{{id|APIE|PVPMatchStateUpdated}}() | :{{\|id|APIE|PVPMatchStateUpdated}}() | ||
:{{id|APIE|PVPMatchTeamInfoUpdated}}() | :{{\|id|APIE|PVPMatchTeamInfoUpdated}}() | ||
:{{id|APIE|PvpObjectivesUpdated}}() | :{{\|id|APIE|PvpObjectivesUpdated}}() | ||
:{{id|APIE|PvpRatingUpdated}}() | :{{\|id|APIE|PvpRatingUpdated}}() | ||
:{{id|APIE|QuestCalloutToggle}}() | :{{\|id|APIE|QuestCalloutToggle}}() | ||
:{{id|APIE|QuestDailyReset}}() | :{{\|id|APIE|QuestDailyReset}}() | ||
:{{id|APIE|QuestFloater}}() | :{{\|id|APIE|QuestFloater}}() | ||
:{{id|APIE|QuestGetCurrentQuestId}}() | :{{\|id|APIE|QuestGetCurrentQuestId}}() | ||
:{{id|APIE|QuestInit}}() | :{{\|id|APIE|QuestInit}}() | ||
:{{id|APIE|QuestObjectiveUpdated}}() | :{{\|id|APIE|QuestObjectiveUpdated}}() | ||
:{{id|APIE|QuestStateChanged}}() | :{{\|id|APIE|QuestStateChanged}}() | ||
:{{id|APIE|QuestTrackedChanged}}() | :{{\|id|APIE|QuestTrackedChanged}}() | ||
==== R ==== | ==== R ==== | ||
:{{id|APIE|RaidInfoResponse}}() | :{{\|id|APIE|RaidInfoResponse}}() | ||
:{{id|APIE|ReadyToEnter}}() | :{{\|id|APIE|ReadyToEnter}}() | ||
:{{id|APIE|RealmBroadcastTierHigh}}() | :{{\|id|APIE|RealmBroadcastTierHigh}}() | ||
:{{id|APIE|RealmBroadcastTierMedium}}() | :{{\|id|APIE|RealmBroadcastTierMedium}}() | ||
:{{id|APIE|RealmFirstAchievementAnnounce}}() | :{{\|id|APIE|RealmFirstAchievementAnnounce}}() | ||
:{{id|APIE|RealmListChanged}}() | :{{\|id|APIE|RealmListChanged}}() | ||
:{{id|APIE|RecallShardChanged}}() | :{{\|id|APIE|RecallShardChanged}}() | ||
:{{id|APIE|RefreshHealthShieldBar}}() | :{{\|id|APIE|RefreshHealthShieldBar}}() | ||
:{{id|APIE|RefreshInventoryBags}}() | :{{\|id|APIE|RefreshInventoryBags}}() | ||
:{{id|APIE|RefreshMail}}() | :{{\|id|APIE|RefreshMail}}() | ||
:{{id|APIE|RemoveCCState}}() | :{{\|id|APIE|RemoveCCState}}() | ||
:{{id|APIE|RemoveCCStateStun}}() | :{{\|id|APIE|RemoveCCStateStun}}() | ||
:{{id|APIE|RemoveSpellShortcut}}(spellData,reason,data00) | :{{\|id|APIE|RemoveSpellShortcut}}(spellData,reason,data00) | ||
:{{id|APIE|RepairItemCompleted}}() | :{{\|id|APIE|RepairItemCompleted}}() | ||
:{{id|APIE|ReputationBoundryWarning}}() | :{{\|id|APIE|ReputationBoundryWarning}}() | ||
:{{id|APIE|ReputationChanged}}() | :{{\|id|APIE|ReputationChanged}}() | ||
:{{id|APIE|ReputationLevel}}() | :{{\|id|APIE|ReputationLevel}}() | ||
:{{id|APIE|ResolutionChanged}}(nWidth,nHeight) | :{{\|id|APIE|ResolutionChanged}}(nWidth,nHeight) | ||
:{{id|APIE|ResourceConversionClose}}() | :{{\|id|APIE|ResourceConversionClose}}() | ||
:{{id|APIE|ResourceConversionOpen}}() | :{{\|id|APIE|ResourceConversionOpen}}() | ||
:{{id|APIE|ScientistExperimentationResult}}() | :{{\|id|APIE|ScientistExperimentationResult}}() | ||
:{{id|APIE|ScriptResurrect}}() | :{{\|id|APIE|ScriptResurrect}}() | ||
:{{id|APIE|SealMechanicUpdate}}(index,show,percent) | :{{\|id|APIE|SealMechanicUpdate}}(index,show,percent) | ||
:{{id|APIE|ServerBroadcastMessage}}(sMessage) | :{{\|id|APIE|ServerBroadcastMessage}}(sMessage) | ||
:{{id|APIE|SetPlayerPath}}() | :{{\|id|APIE|SetPlayerPath}}() | ||
:{{id|APIE|SetProgressClickTimes}}(width,location1,location2) | :{{\|id|APIE|SetProgressClickTimes}}(width,location1,location2) | ||
:{{id|APIE|SettlerBuildResult}}() | :{{\|id|APIE|SettlerBuildResult}}() | ||
:{{id|APIE|SettlerBuildStatusUpdate}}() | :{{\|id|APIE|SettlerBuildStatusUpdate}}() | ||
:{{id|APIE|SettlerHubClose}}() | :{{\|id|APIE|SettlerHubClose}}() | ||
:{{id|APIE|SettlerHubReward}}() | :{{\|id|APIE|SettlerHubReward}}() | ||
:{{id|APIE|SettlerHubUpdated}}() | :{{\|id|APIE|SettlerHubUpdated}}() | ||
:{{id|APIE|SettlerInfrastructureAdvanced}}() | :{{\|id|APIE|SettlerInfrastructureAdvanced}}() | ||
:{{id|APIE|SettlerInfrastructureComplete}}() | :{{\|id|APIE|SettlerInfrastructureComplete}}() | ||
:{{id|APIE|SettlerInfrastructureStarted}}() | :{{\|id|APIE|SettlerInfrastructureStarted}}() | ||
:{{id|APIE|SettlerInfrastructureUpdated}}() | :{{\|id|APIE|SettlerInfrastructureUpdated}}() | ||
:{{id|APIE|SettlerNotifyUse}}() | :{{\|id|APIE|SettlerNotifyUse}}() | ||
:{{id|APIE|ShieldsOverloaded}}() | :{{\|id|APIE|ShieldsOverloaded}}() | ||
:{{id|APIE|ShowActionBarShortcut}}(which,bShow) | :{{\|id|APIE|ShowActionBarShortcut}}(which,bShow) | ||
:{{id|APIE|ShowBank}}() | :{{\|id|APIE|ShowBank}}() | ||
:{{id|APIE|ShowCredits}}() | :{{\|id|APIE|ShowCredits}}() | ||
:{{id|APIE|ShowDye}}() | :{{\|id|APIE|ShowDye}}() | ||
:{{id|APIE|ShowHello}}() | :{{\|id|APIE|ShowHello}}() | ||
:{{id|APIE|ShowInstanceGameModeDialog}}() | :{{\|id|APIE|ShowInstanceGameModeDialog}}() | ||
:{{id|APIE|ShowInstanceRestrictedDialog}}() | :{{\|id|APIE|ShowInstanceRestrictedDialog}}() | ||
:{{id|APIE|ShowInstanceWaitingDialog}}() | :{{\|id|APIE|ShowInstanceWaitingDialog}}() | ||
:{{id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow | :{{\|id|APIE|ShowInventory}}(bShow) - show or Hide the Backpack window based on bShow | ||
:{{id|APIE|ShowItemInDressingRoom}}() | :{{\|id|APIE|ShowItemInDressingRoom}}() | ||
:{{id|APIE|ShowLocOnWorldMap}}() | :{{\|id|APIE|ShowLocOnWorldMap}}() | ||
:{{id|APIE|ShowQuestLog}}(nQuestId) | :{{\|id|APIE|ShowQuestLog}}(nQuestId) | ||
:{{id|APIE|ShowQuestSynopsis}}(sOutput,nDuration) | :{{\|id|APIE|ShowQuestSynopsis}}(sOutput,nDuration) | ||
:{{id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly | :{{\|id|APIE|ShowResurrectDialog}}(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly | ||
:{{id|APIE|ShowTutorial}}() | :{{\|id|APIE|ShowTutorial}}() | ||
:{{id|APIE|ShuttlePromptClose}}() | :{{\|id|APIE|ShuttlePromptClose}}() | ||
:{{id|APIE|SoldierHoldoutDeath}}() | :{{\|id|APIE|SoldierHoldoutDeath}}() | ||
:{{id|APIE|SoldierHoldoutEnd}}() | :{{\|id|APIE|SoldierHoldoutEnd}}() | ||
:{{id|APIE|SoldierHoldoutNextWave}}() | :{{\|id|APIE|SoldierHoldoutNextWave}}() | ||
:{{id|APIE|SoldierHoldoutStatus}}() | :{{\|id|APIE|SoldierHoldoutStatus}}() | ||
:{{id|APIE|SpecChanged}}() | :{{\|id|APIE|SpecChanged}}() | ||
:{{id|APIE|SplineHintObjectEnd}}() | :{{\|id|APIE|SplineHintObjectEnd}}() | ||
:{{id|APIE|SplitItemStack}}() | :{{\|id|APIE|SplitItemStack}}() | ||
:{{id|APIE|StalkerWoundsUpdate}}(percent,numWounds) | :{{\|id|APIE|StalkerWoundsUpdate}}(percent,numWounds) | ||
:{{id|APIE|StanceChanged}}() | :{{\|id|APIE|StanceChanged}}() | ||
:{{id|APIE|StartSpellThreshold}}() | :{{\|id|APIE|StartSpellThreshold}}() | ||
:{{id|APIE|StoryPanelDialog_Hide}}() | :{{\|id|APIE|StoryPanelDialog_Hide}}() | ||
:{{id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime) | :{{\|id|APIE|StoryPanelDialog_Show}}(windowType,nTableRef,displayTime) | ||
:{{id|APIE|StunVGPressed}}() | :{{\|id|APIE|StunVGPressed}}() | ||
:{{id|APIE|SubMissionRequest}}(quest,target,str) | :{{\|id|APIE|SubMissionRequest}}(quest,target,str) | ||
:{{id|APIE|SubZoneChanged}}(idZone,sZoneName) | :{{\|id|APIE|SubZoneChanged}}(idZone,sZoneName) | ||
:{{id|APIE|TalentRespecPointsChanged}}() | :{{\|id|APIE|TalentRespecPointsChanged}}() | ||
:{{id|APIE|TalentsChanged}}() | :{{\|id|APIE|TalentsChanged}}() | ||
:{{id|APIE|TargetedByUnit}}() | :{{\|id|APIE|TargetedByUnit}}() | ||
:{{id|APIE|TargetThreatListUpdated}}() | :{{\|id|APIE|TargetThreatListUpdated}}() | ||
:{{id|APIE|TaxiWindowClose}}() | :{{\|id|APIE|TaxiWindowClose}}() | ||
:{{id|APIE|ToggleAbilitiesWindow}}() | :{{\|id|APIE|ToggleAbilitiesWindow}}() | ||
:{{id|APIE|ToggleAchievementWindow}}() | :{{\|id|APIE|ToggleAchievementWindow}}() | ||
:{{id|APIE|ToggleAuctionList}}() | :{{\|id|APIE|ToggleAuctionList}}() | ||
:{{id|APIE|ToggleAuctionWindow}}() | :{{\|id|APIE|ToggleAuctionWindow}}() | ||
:{{id|APIE|ToggleChallengesWindow}}() | :{{\|id|APIE|ToggleChallengesWindow}}() | ||
:{{id|APIE|ToggleCharacterWindow}}() | :{{\|id|APIE|ToggleCharacterWindow}}() | ||
:{{id|APIE|ToggleCodex}}() | :{{\|id|APIE|ToggleCodex}}() | ||
:{{id|APIE|ToggleCREDDExchangeWindow}}() | :{{\|id|APIE|ToggleCREDDExchangeWindow}}() | ||
:{{id|APIE|ToggleErrorDialog}}() | :{{\|id|APIE|ToggleErrorDialog}}() | ||
:{{id|APIE|ToggleFramerate}}() | :{{\|id|APIE|ToggleFramerate}}() | ||
:{{id|APIE|ToggleGhostModeMap}}() | :{{\|id|APIE|ToggleGhostModeMap}}() | ||
:{{id|APIE|ToggleGroupFinder}}() | :{{\|id|APIE|ToggleGroupFinder}}() | ||
:{{id|APIE|ToggleGroupSharedBag}}() | :{{\|id|APIE|ToggleGroupSharedBag}}() | ||
:{{id|APIE|ToggleGroupsWindow}}() | :{{\|id|APIE|ToggleGroupsWindow}}() | ||
:{{id|APIE|ToggleGuild}}() | :{{\|id|APIE|ToggleGuild}}() | ||
:{{id|APIE|ToggleInventory}}() | :{{\|id|APIE|ToggleInventory}}() | ||
:{{id|APIE|ToggleMailWindow}}() | :{{\|id|APIE|ToggleMailWindow}}() | ||
:{{id|APIE|ToggleMarketplaceWindow}}() | :{{\|id|APIE|ToggleMarketplaceWindow}}() | ||
:{{id|APIE|TogglePlayerTicketWindow}}() | :{{\|id|APIE|TogglePlayerTicketWindow}}() | ||
:{{id|APIE|ToggleQuestLog}}() | :{{\|id|APIE|ToggleQuestLog}}() | ||
:{{id|APIE|ToggleReputationInterface}}() | :{{\|id|APIE|ToggleReputationInterface}}() | ||
:{{id|APIE|ToggleSocialWindow}}() | :{{\|id|APIE|ToggleSocialWindow}}() | ||
:{{id|APIE|ToggleStuckWindow}}() | :{{\|id|APIE|ToggleStuckWindow}}() | ||
:{{id|APIE|ToggleTradeskills}}() | :{{\|id|APIE|ToggleTradeskills}}() | ||
:{{id|APIE|ToggleTradeSkillsInventory}}() | :{{\|id|APIE|ToggleTradeSkillsInventory}}() | ||
:{{id|APIE|ToggleZoneMap}}() | :{{\|id|APIE|ToggleZoneMap}}() | ||
:{{id|APIE|TradeskillAchievementComplete}}() | :{{\|id|APIE|TradeskillAchievementComplete}}() | ||
:{{id|APIE|TradeskillAchievementUpdate}}() | :{{\|id|APIE|TradeskillAchievementUpdate}}() | ||
:{{id|APIE|TradeskillEngravingStationClose}}() | :{{\|id|APIE|TradeskillEngravingStationClose}}() | ||
:{{id|APIE|TradeskillEngravingStationOpen}}() | :{{\|id|APIE|TradeskillEngravingStationOpen}}() | ||
:{{id|APIE|TradeSkills_Crafting}}(text,percentComplete) | :{{\|id|APIE|TradeSkills_Crafting}}(text,percentComplete) | ||
:{{id|APIE|TradeSkills_Learned}}() | :{{\|id|APIE|TradeSkills_Learned}}() | ||
:{{id|APIE|TradeSkills_Show}}(schematicId) | :{{\|id|APIE|TradeSkills_Show}}(schematicId) | ||
:{{id|APIE|TradeSkills_UpdateQuantities}}() | :{{\|id|APIE|TradeSkills_UpdateQuantities}}() | ||
:{{id|APIE|TradeSkillsBreakdown_Show}}(bShow) | :{{\|id|APIE|TradeSkillsBreakdown_Show}}(bShow) | ||
:{{id|APIE|TradeSkillSigilResult}}() | :{{\|id|APIE|TradeSkillSigilResult}}() | ||
:{{id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success) | :{{\|id|APIE|TradeSkillsItemBreakdown_BreakCompleted}}(success) | ||
:{{id|APIE|TriggerDemoOptions}}() | :{{\|id|APIE|TriggerDemoOptions}}() | ||
:{{id|APIE|TurnOnClickableTab}}(onOff) | :{{\|id|APIE|TurnOnClickableTab}}(onOff) | ||
:{{id|APIE|TutorialPlaybackEnded}}() | :{{\|id|APIE|TutorialPlaybackEnded}}() | ||
==== U ==== | ==== U ==== | ||
:{{id|APIE|UI_EffectiveLevelChanged}}() | :{{\|id|APIE|UI_EffectiveLevelChanged}}() | ||
:{{id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0) | :{{\|id|APIE|UI_EnergyChanged}}(newValue,maxCharacterResource0) | ||
:{{id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) | :{{\|id|APIE|UI_HealthChanged}}(newValue,maxCharacterHealth) | ||
:{{id|APIE|UI_LevelChanged}}(newValue) | :{{\|id|APIE|UI_LevelChanged}}(newValue) | ||
:{{id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress | :{{\|id|APIE|UI_XPBonusAwarded}}(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress | ||
:{{id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP) | :{{\|id|APIE|UI_XPBonusUpdated}}(who,preview,earnsXP) | ||
:{{id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP) | :{{\|id|APIE|UI_XPChanged}}(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP) | ||
:{{id|APIE|UnavailableMail}}() | :{{\|id|APIE|UnavailableMail}}() | ||
:{{id|APIE|UnitEvaded}}() | :{{\|id|APIE|UnitEvaded}}() | ||
:{{id|APIE|UnitGroupChanged}}() | :{{\|id|APIE|UnitGroupChanged}}() | ||
:{{id|APIE|UnitGuildNameplateChanged}}() | :{{\|id|APIE|UnitGuildNameplateChanged}}() | ||
:{{id|APIE|UnitLevelChanged}}() | :{{\|id|APIE|UnitLevelChanged}}() | ||
:{{id|APIE|UnitMemberOfGuildChange}}() | :{{\|id|APIE|UnitMemberOfGuildChange}}() | ||
:{{id|APIE|UnitPvpFlagsChanged}}() | :{{\|id|APIE|UnitPvpFlagsChanged}}() | ||
:{{id|APIE|UnitTextBubbleCreate}}() | :{{\|id|APIE|UnitTextBubbleCreate}}() | ||
:{{id|APIE|UnitTextBubblesDestroyed}}() | :{{\|id|APIE|UnitTextBubblesDestroyed}}() | ||
:{{id|APIE|UnitTitleChanged}}() | :{{\|id|APIE|UnitTitleChanged}}() | ||
:{{id|APIE|UnTargetedByUnit}}() | :{{\|id|APIE|UnTargetedByUnit}}() | ||
:{{id|APIE|UpdateCCStateStun}}() | :{{\|id|APIE|UpdateCCStateStun}}() | ||
:{{id|APIE|UpdateGearScore}}() | :{{\|id|APIE|UpdateGearScore}}() | ||
:{{id|APIE|UpdateInventory}}() | :{{\|id|APIE|UpdateInventory}}() | ||
:{{id|APIE|UpdatePathXp}}(xp,str) | :{{\|id|APIE|UpdatePathXp}}(xp,str) | ||
:{{id|APIE|UpdateSoldierBuild}}() | :{{\|id|APIE|UpdateSoldierBuild}}() | ||
:{{id|APIE|UpdateSpellThreshold}}() | :{{\|id|APIE|UpdateSpellThreshold}}() | ||
:{{id|APIE|Vacuum}}() | :{{\|id|APIE|Vacuum}}() | ||
:{{id|APIE|VendorItemsUpdated}}() | :{{\|id|APIE|VendorItemsUpdated}}() | ||
:{{id|APIE|WalletUpdate}}() | :{{\|id|APIE|WalletUpdate}}() | ||
:{{id|APIE|WarPartyBankerClose}}() | :{{\|id|APIE|WarPartyBankerClose}}() | ||
:{{id|APIE|WarPartyBankerOpen}}() | :{{\|id|APIE|WarPartyBankerOpen}}() | ||
:{{id|APIE|WarPartyBattleClose}}() | :{{\|id|APIE|WarPartyBattleClose}}() | ||
:{{id|APIE|WarPartyBattleOpen}}() | :{{\|id|APIE|WarPartyBattleOpen}}() | ||
:{{id|APIE|WarPartyBossTokensUpdated}}() | :{{\|id|APIE|WarPartyBossTokensUpdated}}() | ||
:{{id|APIE|WarPartyMatchResults}}() | :{{\|id|APIE|WarPartyMatchResults}}() | ||
:{{id|APIE|WarPartyRegistrarClose}}() | :{{\|id|APIE|WarPartyRegistrarClose}}() | ||
:{{id|APIE|WarPartyRegistrarOpen}}() | :{{\|id|APIE|WarPartyRegistrarOpen}}() | ||
:{{id|APIE|WarplotBattleStateChanged}}() | :{{\|id|APIE|WarplotBattleStateChanged}}() | ||
:{{id|APIE|WhoResponse}}() | :{{\|id|APIE|WhoResponse}}() | ||
:{{id|APIE|WindowGainedFocus}}() | :{{\|id|APIE|WindowGainedFocus}}() | ||
:{{id|APIE|WindowLostFocus}}() | :{{\|id|APIE|WindowLostFocus}}() | ||
:{{id|APIE|WorkOrderLocate}}() | :{{\|id|APIE|WorkOrderLocate}}() | ||
:{{id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate | :{{\|id|APIE|WrangleCreature}}(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate | ||
:{{id|APIE|ZoneCompletionUpdated}}() | :{{\|id|APIE|ZoneCompletionUpdated}}() | ||
:{{id|APIE|ZoneMapPing}}() | :{{\|id|APIE|ZoneMapPing}}() | ||
:{{id|APIE|ZoneMapPlayerIndicatorUpdated}}() | :{{\|id|APIE|ZoneMapPlayerIndicatorUpdated}}() | ||
:{{id|APIE|ZoneMapUpdateHexGroup}}() | :{{\|id|APIE|ZoneMapUpdateHexGroup}}() | ||
=== [[UI API]] === | === [[\UI API]] === | ||
==== {{id|API|Apollo}} ==== | ==== {{\|id|API|Apollo}} ==== | ||
:{{id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData) | :{{\|id|APIE|Apollo|DragDropSysBegin}}(wndSource,sType,iData) | ||
:{{id|APIE|Apollo|DragDropSysEnd}}(sType,iData) | :{{\|id|APIE|Apollo|DragDropSysEnd}}(sType,iData) | ||
:{{id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore) | :{{\|id|APIE|Apollo|LuaError}}(tAddon,sError,bCanIgnore) | ||
:{{id|APIE|Apollo|ModuleLoaded}}() | :{{\|id|APIE|Apollo|ModuleLoaded}}() | ||
:{{id|APIE|Apollo|ModuleRestore}}() | :{{\|id|APIE|Apollo|ModuleRestore}}() | ||
:{{id|APIE|Apollo|SaveModules}}() | :{{\|id|APIE|Apollo|SaveModules}}() | ||
:{{id|APIE|Apollo|SystemKeyDown}}(iKey) | :{{\|id|APIE|Apollo|SystemKeyDown}}(iKey) | ||
:{{id|APIE|Apollo|TextMessage}}(iType,sMessage) | :{{\|id|APIE|Apollo|TextMessage}}(iType,sMessage) | ||
==== {{id|API|GroupLib}} ==== | ==== {{\|id|API|GroupLib}} ==== | ||
:{{id|APIE|GroupLib|Group_AcceptInvite}}() | :{{\|id|APIE|GroupLib|Group_AcceptInvite}}() | ||
:{{id|APIE|GroupLib|Group_Changed}}() | :{{\|id|APIE|GroupLib|Group_Changed}}() | ||
:{{id|APIE|GroupLib|Group_DeclineInvite}}() | :{{\|id|APIE|GroupLib|Group_DeclineInvite}}() | ||
:{{id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands | :{{\|id|APIE|GroupLib|Group_Disbanded}}(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands | ||
:{{id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite | :{{\|id|APIE|GroupLib|Group_Invite_Declined}}(tTableRef) - Outputs the refused invitation to a group invite | ||
:{{id|APIE|GroupLib|Group_Invite_Result}}(nTableRef) | :{{\|id|APIE|GroupLib|Group_Invite_Result}}(nTableRef) | ||
:{{id|APIE|GroupLib|Group_Invited}}(nTableRef) | :{{\|id|APIE|GroupLib|Group_Invited}}(nTableRef) | ||
:{{id|APIE|GroupLib|Group_Other_Joined}}(nTableRef) | :{{\|id|APIE|GroupLib|Group_Other_Joined}}(nTableRef) | ||
:{{id|APIE|GroupLib|Group_Other_Left}}(nTableRef) | :{{\|id|APIE|GroupLib|Group_Other_Left}}(nTableRef) | ||
:{{id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member | :{{\|id|APIE|GroupLib|Group_Other_Promoted}}(tTableRef) - Outputs the promotion of a group member | ||
:{{id|APIE|GroupLib|Group_Player_Joined}}() | :{{\|id|APIE|GroupLib|Group_Player_Joined}}() | ||
:{{id|APIE|GroupLib|Group_Player_Left}}() | :{{\|id|APIE|GroupLib|Group_Player_Left}}() | ||
:{{id|APIE|GroupLib|Group_Player_Promoted}}() | :{{\|id|APIE|GroupLib|Group_Player_Promoted}}() | ||
:{{id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef) | :{{\|id|APIE|GroupLib|Group_QuestList}}(unitId,nTableRef) | ||
=== [[API types]] === | === [[\API types]] === | ||
==== {{id|APIT|Unit}} ==== | ==== {{\|id|APIT|Unit}} ==== | ||
:{{id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType) | :{{\|id|APIE|Unit|AttackMissed}}(unitCaster,unitTarget,eMissType) | ||
:{{id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed | :{{\|id|APIE|Unit|DamageOrHealingDone}}(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed | ||
:{{id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay) | :{{\|id|APIE|Unit|ExperienceGained}}(unitTarget,sText,nDelay) | ||
:{{id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext) | :{{\|id|APIE|Unit|InteractiveUnitChanged}}(unitNewTarget,strContext) | ||
:{{id|APIE|Unit|LootedItem}}(itemLoot,nCount) | :{{\|id|APIE|Unit|LootedItem}}(itemLoot,nCount) | ||
:{{id|APIE|Unit|LootedMoney}}(monLoot) | :{{\|id|APIE|Unit|LootedMoney}}(monLoot) | ||
:{{id|APIE|Unit|Mount}}(bMounted) | :{{\|id|APIE|Unit|Mount}}(bMounted) | ||
:{{id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means | :{{\|id|APIE|Unit|SpellCastFailed}}(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means | ||
:{{id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue) | :{{\|id|APIE|Unit|SpellEffectCast}}(effectDesc,displayValue) | ||
:{{id|APIE|Unit|StartLooting}}(lootUnit) | :{{\|id|APIE|Unit|StartLooting}}(lootUnit) | ||
:{{id|APIE|Unit|StopLooting}}() | :{{\|id|APIE|Unit|StopLooting}}() | ||
:{{id|APIE|Unit|TargetUnitChanged}}(unitTarget) | :{{\|id|APIE|Unit|TargetUnitChanged}}(unitTarget) | ||
:{{id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged) | :{{\|id|APIE|Unit|UnitActivationTypeChanged}}(unitChanged) | ||
:{{id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators | :{{\|id|APIE|Unit|UnitCCStateChanged}}(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators | ||
:{{id|APIE|Unit|UnitCreated}}(unitSpawned) | :{{\|id|APIE|Unit|UnitCreated}}(unitSpawned) | ||
:{{id|APIE|Unit|UnitDestroyed}}(unitDestroyed) | :{{\|id|APIE|Unit|UnitDestroyed}}(unitDestroyed) | ||
:{{id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat | :{{\|id|APIE|Unit|UnitEnteredCombat}}(unitInCombat,bInCombat) - fires when a unit enters or leaves combat | ||
:{{id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving) | :{{\|id|APIE|Unit|UnitMiniMapMarkerChanged}}(unitMoving) | ||
:{{id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName) | :{{\|id|APIE|Unit|UnitNameChanged}}(unitChanged,sNewName) | ||
</div></onlyinclude><!-- do not remove this line --> | </div></onlyinclude><!-- do not remove this line --> | ||
== See also == | == See also == | ||
* [[API types]] | * [[\API types]] | ||
Latest revision as of 06:26, 10 August 2023
This page is 'game event' reference, and list all of the events available in the core UI API, for Global events, the UI API, and for API types. See UI Event for details and howtos for WS event system. See also API types and UI API.
Reference
Events are not found as references anywhere in the Lua namespace, unlike the UI APIs, and API types themselves, and are accessed by using last identifier in the name as sting, like "DragDropSysBegin" of Apollo.DragDropSysBegin event.
- See Category:WildStar API events for a possibly more complete list. If missing here, please list it.
Common
A select set of common events.
- ChangeWorld() - fired when player transitions instance
- ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
- CombatLogDamage()
- TargetedByUnit()
- UI_HealthChanged(newValue,maxCharacterHealth)
- Unit.UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
Global
A
- AbilitiesWindowClose(bAtTrainer) - fires when the Limited Action Set Builder window closes
- AbilityBookChange() - fires when a change is made to the Action Set Builder
- AcceptProgressInput(bShouldAccept) - fires when CSIs turn player input on and off. This is only used for the "Memory" CSI
- AccountEntitlementUpdate() - fires when a change is made to the current account's entitlements
- AccountInventoryUpdate() - fires when the Account Inventory for the current account has changed
- AccountOperationResults(eOperation,eResult)
- AccountPendingItemsUpdate() - fires when items that are pending for the current player's account have changed states
- AccountSupportTicketResult(channelGM,bSuccess)
- AchievementGranted(achComplete) - fires when an achievement is completed
- AchievementUpdated(achUpdated) - fires when an progress is made towards an achievement's objective
- ActionBarDescriptionSpell(splDisplayed,tEffects,tReasons) - spell being displayed, spell info, list of flags
- ActionBarNonSpellShortcutAddFailed() - fires when a non-spell fails to be placed on the action bar
- ActionSetError()
- ActivateCCStateStun(nTotalTaps,fTotalDuration) - fires when the player is stunned
- AddSpellShortcut(splDisplayed,eReason,eData)
- AlertMailInfo() - fires when the player gets new mail
- AlternateTargetUnitChanged()
- ApplyCCState()
- AuctionWindowClose()
- AvailableMail()
- BankSlotPurchased()
- Breath_FlashEvent(healthPercentRemaining)
- BreathChanged(breath,maxCharacterBreath)
- BuybackItemsUpdated()
- CanVacuumChange(bCanVacuum)
- CasterResurrectedPlayer(sCasterName)
- ChallengeAreaRestriction()
- ChallengeCompletedSound()
- ChallengeCooldownActive()
- ChallengeFailArea()
- ChallengeFailGeneric()
- ChallengeFailSound()
- ChallengeFailTime()
- ChallengeRewardListReady()
- ChallengeRewardReady()
- ()
- ()
- ChallengeTierAchieved()
- ChallengeUpdated()
- ChangeWorld() - fired when player transitions instance
- CharacterCreated()
- CharacterEldanAugmentationsUpdated()
- CharacterEntitlementUpdate()
- CharacterFlagsUpdated()
- CharacterUnlockedInlaidEldanAugmentation()
- ChatAccountTellFailed()
- ChatAction()
- ChatBanList()
- ChatFlag()
- ChatJoin()
- ChatJoinResult()
- ChatLeave()
- ChatList()
- ChatMessage(nFlagsRef,nChannelRef,sSender,sChatMessage)
- ChatReply()
- ChatResult()
- ChatReWhisper()
- ChatTellFailed()
- ChatZoneChange()
- CinematicsCancel(nParam)
- CinematicsNotify(sMessage,nParam)
- CityDirectionClear()
- CityDirectionMarked()
- CityDirectionsClose()
- CityDirectionsList()
- ClearSpellThreshold()
- CloseCraftingWindow()
- CloseTradeskillTrainerWindow()
- CloseVendorWindow()
- ColorChanged()
- CombatFloaters_Configure()
- CombatLogAbsorption()
- CombatLogBuildSwitch()
- CombatLogCCState()
- CombatLogCCStateBreak()
- CombatLogCrafting()
- CombatLogDamage()
- CombatLogDatacube()
- CombatLogDeath()
- CombatLogDeflect()
- CombatLogDelayDeath()
- CombatLogDispel()
- CombatLogDurabilityLoss()
- CombatLogElderPointsLimitReached()
- CombatLogEndGameCurrencies()
- CombatLogExperience()
- CombatLogExtracting()
- CombatLogFallingDamage()
- CombatLogHeal()
- CombatLogImmunity()
- CombatLogInterrupted()
- CombatLogItemDestroy()
- CombatLogKillPVP()
- CombatLogKillStreak()
- CombatLogLAS()
- CombatLogLoot()
- CombatLogModifying()
- CombatLogModifyInterruptArmor()
- CombatLogMount()
- CombatLogPet()
- CombatLogResurrect()
- CombatLogStealth()
- CombatLogString()
- CombatLogTransference()
- CombatLogVitalModifier()
- CombatMomentum()
- CommodityAuctionFilledPartial()
- CommodityAuctionRemoved()
- CommodityAuctionsDisabled()
- CommodityInfoResults()
- CraftingDiscoveryHotCold()
- CraftingExtractItem()
- CraftingInterrupted()
- CraftingModItem()
- CraftingSchematicComplete()
- CraftingSchematicInfoReceived()
- CraftingSchematicLearned()
- CraftingSchematicList()
- CraftingStationClose()
- CraftingUpdateCurrent()
- CREDDExchangeInfoResults()
- CREDDExchangeOperationResults()
- CREDDExchangeWindowClose()
- CREDDOperationHistoryResults()
- CSIKeyPressed(bKeyDown) - when the client side interaction input key is pressed or released
D
- DashCastFail()
- DashCastSuccess()
- DatacubePlaybackEnded()
- DatacubeUpdated()
- DebugPrerequisite(outputStr)
- DecorPreviewClose()
- DecorPreviewOpen()
- Dialog_Close()
- ()
- Dialog_ResponseText(sText)
- Dialog_ShowState(nStateId,nQuestId) - updates and displays the Dialog's contents and responses based on the provided Ids
- Dialog_ViewIntro()
- DialogClosing()
- DuelAccepted()
- DuelCancelWarning()
- DuelLeftArea()
- DuelStateChanged(unitId)
- DyeLearned()
- ElderPointsGained()
- ElderPointsLimitReached()
- EnteredCombat()
- EpisodeStateChanged(nEpisodeId,nOldState,nNewState)
- ErrorDialogSetSelection(index)
- FactionFloater()
- FlightPathUpdate()
- ForceResurrect()
- FriendshipAccountCharacterLevelUpdate()
- FriendshipAccountDataUpdate()
- FriendshipAccountFriendRemoved()
- FriendshipAccountFriendsRecieved()
- FriendshipAccountInviteRemoved()
- FriendshipAccountInvitesRecieved()
- FriendshipAccountPersonalStatusUpdate()
- FriendshipAdd()
- FriendshipInviteRemoved()
- FriendshipInvitesRecieved()
- FriendshipLoaded()
- FriendshipLocation()
- FriendshipRemove()
- FriendshipRequest()
- FriendshipRequestWithdrawn()
- FriendshipResult()
- FriendshipSuggestedAdd()
- FriendshipSuggestedRemove()
- FriendshipSuggestedUpdate()
- FriendshipUpdate()
- FriendshipUpdateOnline()
- GalacticArchiveArticleAdded()
- GalacticArchiveEntryAdded()
- GalacticArchiveLinkClick()
- GalacticArchiveRefresh()
- GameClickProp()
- GameClickSky()
- GameClickUnit()
- GameClickWorld()
- GenericError(eError,sMessage)
- GenericEvent_PlayerCampStart()
- GenericEvent_PlayerExitCancel()
- GenericMapNodeDisabled()
- GenericMapNodeEnabled()
- GenericMapShow()
- GMChatTellFailed()
- Group_Add()
- Group_Join()
- Group_JoinRequest()
- Group_Left()
- Group_MemberFlagsChanged()
- Group_MemberOrderChanged()
- Group_MemberPromoted()
- Group_Mentor()
- Group_MentorLeftAOI()
- Group_MentorRelationship()
- Group_Operation_Result()
- Group_ReadyCheck()
- Group_Referral()
- Group_Remove()
- Group_Request_Result()
- Group_SetMark()
- Group_Updated()
- Group_UpdatePosition()
- GroupBag_Changed()
- GroupBag_ItemDistributed(idItem,idWinner)
- GroupLeaderPhaseChanged(bJoinAllowed,nReferenceType,nReferenceId)
- GuildBankerClose()
- GuildBankerOpen()
- GuildBankItem()
- GuildBankLog()
- GuildBankTab()
- GuildBankTabCount()
- GuildBankTabRename()
- GuildBankWithdraw()
- GuildChange()
- GuildEmblem()
- GuildEventLogChange()
- GuildFlags()
- GuildInfluenceAndMoney()
- GuildInfoMessage()
- GuildInvite()
- GuildMemberChange()
- GuildMessageOfTheDay()
- GuildName()
- GuildNameplateChange()
- GuildPerkActivated()
- GuildPerkDeactivated()
- GuildPerkUnlocked()
- GuildPvp()
- GuildQueueStateChanged()
- GuildRankChange()
- GuildRegistrarClose()
- GuildRegistrarOpen()
- GuildResult()
- GuildRoster()
- GuildStandard()
- GuildWarCoinsChanged()
H
- HarvestItemsSentToOwner()
- HazardEnabled()
- HazardRemoved()
- HazardRemoveMinimapUnit()
- HazardShowMinimapUnit()
- HazardUpdated()
- HideBank()
- HideDye()
- HideInstanceGameModeDialog()
- HideQuestLog()
- HighlightProgressOption()
- HintArrowDistanceUpdate()
- HousingBasicsUpdated()
- HousingBuildComplete()
- HousingBuildStarted()
- HousingMannequinClose()
- HousingMannequinOpen()
- HousingNamePropertyOpen()
- HousingNeighborInviteAccepted()
- HousingNeighborInviteDeclined()
- HousingNeighborInviteRecieved()
- HousingNeighborsLoaded()
- HousingNeighborUpdate()
- HousingPrivacyUpdated()
- HousingRandomResidenceListRecieved()
- HousingRealtorOpen()
- HousingResult()
- Inspect()
- InstanceSetBusy()
- Interaction(title,type,speed,sweetspot,width1,width2)
- InterfaceMenu_ToggleLoreWindow()
- InvokeCraftingWindow()
- InvokeEscapeMenu()
- InvokeFriendsList()
- InvokeOptionsDialog()
- InvokeScientistExperimentation()
- InvokeSettlerBuild()
- InvokeShuttlePrompt()
- InvokeSoldierBuild()
- InvokeTaxiWindow()
- InvokeTradeskillTrainerWindow()
- InvokeVendorWindow(uVendorUnitId) - displays the corresponding Vendor window. Also updates repairable/rechargable/identifiable/buy back items and plays a sound
- ItemAdded()
- ItemAuctionBidPosted()
- ItemAuctionBidResult()
- ItemAuctionExpired()
- ItemAuctionOutbid()
- ItemAuctionsDisabled()
- ItemAuctionSearchResults()
- ItemAuctionWon()
- ItemCancelResult()
- ItemDurabilityUpdate()
- ItemLink()
- ItemModified()
- ItemRemoved()
- ItemSentToCrate()
K
- KeyBindingKeyChanged()
- LoginError()
- LogOut()
- LootAssigned()
- LootRoll()
- LootRollAllPassed()
- LootRollPassed()
- LootRollSelected()
- LootRollUpdate()
- LootRollWon()
- MailAddAttachment()
- MailBoxActivate()
- MailBoxDeactivate()
- MailRead()
- MailResult()
- MannequinWindowClose()
- MannequinWindowOpen()
- MapHexesRevealed()
- MapTrackedUnitDisable()
- MapTrackedUnitUpdate()
- MarketplaceWindowClose()
- MasterLootUpdate()
- MatchEntered()
- MatchExited()
- MatchFinished()
- MatchingAverageWaitTimeUpdated()
- MatchingCancelPendingGame()
- MatchingEligibilityChanged()
- MatchingGamePendingUpdate()
- MatchingGameReady()
- MatchingJoinQueue()
- MatchingLeaveQueue()
- MatchingPvpInactivityAlert()
- MatchingRoleCheckCanceled()
- MatchingRoleCheckHidden()
- MatchingRoleCheckStarted()
- MatchJoined()
- MatchLeft()
- MatchLookingForReplacements()
- MatchStoppedLookingForReplacements()
- MatchVoteKickBegin()
- MatchVoteKickEnd()
- MatchVoteSurrenderBegin()
- MatchVoteSurrenderEnd()
- MessageFinished(ptrMessage)
- MountUnlocked()
- MouseOverUnitChanged()
- NewCustomerSurveyRequest()
- NewMail(newMail)
- NextActionBar()
- NextFrame()
O
- OnChange_World()
- OnForceResurrect()
- OnInstanceResetResult()
- OnLogOut()
- OnSettlerHubUpdated()
- OnSoldierHoldoutEnd(reason)
- OnSoldierHoldoutNextWave(boss)
- OnSoldierHoldoutStartDefault(timer,newcomer,isBoss,waveElapsed,waves)
- OnSoldierHoldoutStartDefend(timer,newcomer,isBoss,waveElapsed,waves)
- OnSoldierHoldoutStartTimed(timer,newcomer,isBoss,waveElapsed)
- OnSoldierHoldoutStartTimedDefend(timer,newcomer,isBoss,waveElapsed)
- OwnedCommodityOrders()
- OwnedItemAuctions()
- P2PTradeCommit()
- PartyBagItemAdded(guid)
- PartyBagItemAwarded(guid)
- PartyBagItemRemoved(guid)
- PartyBagItemTimerStarted(guid)
- PartyBagItemTimerStopped(guid)
- PartyBagItemTimerTick(msTimeRemaining)
- PartyBagItemUpdated(guid)
- ()
- PathLevelUp(level,str)
- PendingLootInteract()
- PendingWorldRemovalCancel()
- PendingWorldRemovalWarning()
- PersonaUpdateCharacterStats()
- PetCustomizationFailed()
- PetCustomizationUpdated()
- PetFlairCleared()
- PetFlairUnlocked()
- PlayedTime()
- PlayerChanged()
- PlayerCurrencyChanged()
- PlayerEquippedItemChanged()
- PlayerLevelChange(uLevel)
- PlayerPathAdd()
- PlayerPathExplorerPowerMapEntered()
- PlayerPathExplorerPowerMapExited()
- PlayerPathExplorerPowerMapFailed()
- PlayerPathExplorerPowerMapStarted()
- PlayerPathExplorerPowerMapWaiting()
- PlayerPathExplorerScavengerHuntStarted()
- PlayerPathMissionAdvanced()
- PlayerPathMissionComplete()
- PlayerPathMissionCompleteSound()
- PlayerPathMissionUnlocked()
- PlayerPathMissionUnlockedSound()
- PlayerPathMissionUpdate()
- PlayerPathRefresh()
- PlayerPathRewardAvailable()
- PlayerPathScientistScanBotCooldown()
- PlayerPathScientistScanBotDeployed()
- PlayerPathScientistScanBotDespawned()
- PlayerPathSoldierNewWhackAMoleBurrows()
- PlayerPortraitMessage(text,crText)
- PlayerTitleChange(uId,title)
- PlayerTitleUpdate()
- PostCommodityOrderResult()
- PostItemAuctionResult()
- PrereqFailureMessage()
- PreviousActionBar()
- ProfessionAchievementUpdated()
- ProfessionsLoaded()
- ProfessionUpdated()
- ProgressClickHighlightTime(index,percentageHighlight)
- ProgressClickSetInstructions(instructions)
- ProgressClickSetTapButtonText(text)
- ProgressClickShowYesNoWindow(text)
- ProgressClickWindowCompletionLevel(percentage)
- ProgressClickWindowDisplay(boolean)
- PublicEventCleared()
- PublicEventEnd()
- PublicEventInitiateVote()
- PublicEventLeave()
- PublicEventLiveStatsUpdate()
- PublicEventLocationAdded()
- PublicEventLocationRemoved()
- PublicEventObjectiveLocationAdded()
- PublicEventObjectiveLocationRemoved()
- PublicEventObjectiveUpdate()
- PublicEventStart()
- PublicEventStatsUpdate()
- PublicEventUpdate()
- PublicEventVoteEnded()
- PublicEventVoteTallied()
- PVPDeathmatchPoolUpdated()
- PvpKillNotification()
- PVPMatchFinished()
- PVPMatchStateUpdated()
- PVPMatchTeamInfoUpdated()
- PvpObjectivesUpdated()
- PvpRatingUpdated()
- QuestCalloutToggle()
- QuestDailyReset()
- QuestFloater()
- QuestGetCurrentQuestId()
- QuestInit()
- QuestObjectiveUpdated()
- QuestStateChanged()
- QuestTrackedChanged()
R
- RaidInfoResponse()
- ReadyToEnter()
- RealmBroadcastTierHigh()
- RealmBroadcastTierMedium()
- RealmFirstAchievementAnnounce()
- RealmListChanged()
- RecallShardChanged()
- RefreshHealthShieldBar()
- RefreshInventoryBags()
- RefreshMail()
- RemoveCCState()
- RemoveCCStateStun()
- RemoveSpellShortcut(spellData,reason,data00)
- RepairItemCompleted()
- ReputationBoundryWarning()
- ReputationChanged()
- ReputationLevel()
- ResolutionChanged(nWidth,nHeight)
- ResourceConversionClose()
- ResourceConversionOpen()
- ScientistExperimentationResult()
- ScriptResurrect()
- SealMechanicUpdate(index,show,percent)
- ServerBroadcastMessage(sMessage)
- SetPlayerPath()
- SetProgressClickTimes(width,location1,location2)
- SettlerBuildResult()
- SettlerBuildStatusUpdate()
- SettlerHubClose()
- SettlerHubReward()
- SettlerHubUpdated()
- SettlerInfrastructureAdvanced()
- SettlerInfrastructureComplete()
- SettlerInfrastructureStarted()
- SettlerInfrastructureUpdated()
- SettlerNotifyUse()
- ShieldsOverloaded()
- ShowActionBarShortcut(which,bShow)
- ShowBank()
- ShowCredits()
- ShowDye()
- ShowHello()
- ShowInstanceGameModeDialog()
- ShowInstanceRestrictedDialog()
- ShowInstanceWaitingDialog()
- ShowInventory(bShow) - show or Hide the Backpack window based on bShow
- ShowItemInDressingRoom()
- ShowLocOnWorldMap()
- ShowQuestLog(nQuestId)
- ShowQuestSynopsis(sOutput,nDuration)
- ShowResurrectDialog(bPlayerIsDead,bIsInstancedPvp,bEnableRezHere,nRezCost,nTimeBeforeRezableInSeconds) - displays the dialog encountered after a player death and populates the information accordingly
- ShowTutorial()
- ShuttlePromptClose()
- SoldierHoldoutDeath()
- SoldierHoldoutEnd()
- SoldierHoldoutNextWave()
- SoldierHoldoutStatus()
- SpecChanged()
- SplineHintObjectEnd()
- SplitItemStack()
- StalkerWoundsUpdate(percent,numWounds)
- StanceChanged()
- StartSpellThreshold()
- StoryPanelDialog_Hide()
- StoryPanelDialog_Show(windowType,nTableRef,displayTime)
- StunVGPressed()
- SubMissionRequest(quest,target,str)
- SubZoneChanged(idZone,sZoneName)
- TalentRespecPointsChanged()
- TalentsChanged()
- TargetedByUnit()
- TargetThreatListUpdated()
- TaxiWindowClose()
- ToggleAbilitiesWindow()
- ToggleAchievementWindow()
- ToggleAuctionList()
- ToggleAuctionWindow()
- ToggleChallengesWindow()
- ToggleCharacterWindow()
- ToggleCodex()
- ToggleCREDDExchangeWindow()
- ToggleErrorDialog()
- ToggleFramerate()
- ToggleGhostModeMap()
- ToggleGroupFinder()
- ()
- ToggleGroupsWindow()
- ToggleGuild()
- ToggleInventory()
- ToggleMailWindow()
- ToggleMarketplaceWindow()
- TogglePlayerTicketWindow()
- ToggleQuestLog()
- ToggleReputationInterface()
- ToggleSocialWindow()
- ToggleStuckWindow()
- ToggleTradeskills()
- ToggleTradeSkillsInventory()
- ToggleZoneMap()
- TradeskillAchievementComplete()
- TradeskillAchievementUpdate()
- TradeskillEngravingStationClose()
- TradeskillEngravingStationOpen()
- TradeSkills_Crafting(text,percentComplete)
- TradeSkills_Learned()
- TradeSkills_Show(schematicId)
- TradeSkills_UpdateQuantities()
- TradeSkillsBreakdown_Show(bShow)
- TradeSkillSigilResult()
- TradeSkillsItemBreakdown_BreakCompleted(success)
- TriggerDemoOptions()
- TurnOnClickableTab(onOff)
- TutorialPlaybackEnded()
U
- UI_EffectiveLevelChanged()
- UI_EnergyChanged(newValue,maxCharacterResource0)
- UI_HealthChanged(newValue,maxCharacterHealth)
- UI_LevelChanged(newValue)
- UI_XPBonusAwarded(awardType,newValue) - queues an XP award bonus to various RewardQueues and updates the RewardBar's progress
- UI_XPBonusUpdated(who,preview,earnsXP)
- UI_XPChanged(nNewXP,prevLevelXP,nextLevelXP,nNewRestBonusXP)
- ()
- UnitEvaded()
- UnitGroupChanged()
- UnitGuildNameplateChanged()
- UnitLevelChanged()
- UnitMemberOfGuildChange()
- UnitPvpFlagsChanged()
- UnitTextBubbleCreate()
- UnitTextBubblesDestroyed()
- UnitTitleChanged()
- UnTargetedByUnit()
- UpdateCCStateStun()
- UpdateGearScore()
- UpdateInventory()
- UpdatePathXp(xp,str)
- UpdateSoldierBuild()
- UpdateSpellThreshold()
- Vacuum()
- VendorItemsUpdated()
- WalletUpdate()
- WarPartyBankerClose()
- WarPartyBankerOpen()
- WarPartyBattleClose()
- WarPartyBattleOpen()
- WarPartyBossTokensUpdated()
- WarPartyMatchResults()
- WarPartyRegistrarClose()
- WarPartyRegistrarOpen()
- WarplotBattleStateChanged()
- WhoResponse()
- WindowGainedFocus()
- WindowLostFocus()
- WorkOrderLocate()
- WrangleCreature(uTarget,fMeter,fSuccessThreshold,fFailureThreshold,nRangeBand,fRate) - determines if a creature wrangle is successful or not based on the provided minimum, maximum, and current rate
- ZoneCompletionUpdated()
- ZoneMapPing()
- ZoneMapPlayerIndicatorUpdated()
- ZoneMapUpdateHexGroup()
UI API
Apollo
- DragDropSysBegin(wndSource,sType,iData)
- DragDropSysEnd(sType,iData)
- LuaError(tAddon,sError,bCanIgnore)
- ModuleLoaded()
- ModuleRestore()
- SaveModules()
- SystemKeyDown(iKey)
- TextMessage(iType,sMessage)
GroupLib
- Group_AcceptInvite()
- Group_Changed()
- Group_DeclineInvite()
- Group_Disbanded(nReason,nGroupMemberId,nGroupActorIndex) - Output of a group leave or if group empties and disbands
- Group_Invite_Declined(tTableRef) - Outputs the refused invitation to a group invite
- Group_Invite_Result(nTableRef)
- Group_Invited(nTableRef)
- Group_Other_Joined(nTableRef)
- Group_Other_Left(nTableRef)
- Group_Other_Promoted(tTableRef) - Outputs the promotion of a group member
- Group_Player_Joined()
- Group_Player_Left()
- Group_Player_Promoted()
- Group_QuestList(unitId,nTableRef)
API types
Unit
- AttackMissed(unitCaster,unitTarget,eMissType)
- DamageOrHealingDone(unitCaster,unitTarget,eDamageType,nHealth,nShields,nAbsorb,bIsCritical,splUsed) - fires whenever a unit takes damage or gets healed
- ExperienceGained(unitTarget,sText,nDelay)
- InteractiveUnitChanged(unitNewTarget,strContext)
- LootedItem(itemLoot,nCount)
- LootedMoney(monLoot)
- Mount(bMounted)
- SpellCastFailed(eMessageType,eCastResult,unitTarget,unitSource,strMessage,sSpellName) - fires whenever a spell is canceled, by any means
- SpellEffectCast(effectDesc,displayValue)
- StartLooting(lootUnit)
- StopLooting()
- TargetUnitChanged(unitTarget)
- UnitActivationTypeChanged(unitChanged)
- UnitCCStateChanged(unitId,nState,nValue,bInState) - used to update target frame to display vulnerability indicators
- UnitCreated(unitSpawned)
- UnitDestroyed(unitDestroyed)
- UnitEnteredCombat(unitInCombat,bInCombat) - fires when a unit enters or leaves combat
- UnitMiniMapMarkerChanged(unitMoving)
- UnitNameChanged(unitChanged,sNewName)