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The path is either a full OS file system path to the library location, or a path relative to the launch location, which is the location of the executable for the engine. | The path is either a full OS file system path to the library location, or a path relative to the launch location, which is the location of the executable for the engine. | ||
In some configurations the path is relative to the current directory and not necessarily the actual engine start location. | In some configurations the path is relative to the current directory and not necessarily the actual engine start location. The 'lib_path' will be concatenated verbatim to the calculated library file name to create the final library load path. | ||
d:\install\engine\lib\namex86.dll | set lib_path './lib/' | ||
becomes: ./lib/namex86.dll | |||
with install in: d:\install\engine | |||
effective OS load: d:\install\engine\lib\namex86.dll | |||
== Examples == | == Examples == | ||
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=== Formatted names === | === Formatted names === | ||
<pre> | <pre> | ||
gamex86.dll | |||
gamex64.dll | |||
gamex64.linux.so | |||
gamex64.osx.so | |||
gamea64.osx.so | |||
</pre> | </pre> | ||
== Notes == | == Notes == | ||