→Parameters
(upgraded code block) |
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* CR_HASTE_RANGED = 19; | * CR_HASTE_RANGED = 19; | ||
* CR_HASTE_SPELL = 20; | * CR_HASTE_SPELL = 20; | ||
* CR_WEAPON_SKILL_MAINHAND = 21 | |||
* CR_WEAPON_SKILL_OFFHAND = 22 | |||
* CR_WEAPON_SKILL_RANGED = 23; | |||
<big>'''Returns'''</big> | <big>'''Returns'''</big> | ||
<!-- List each return value, together with its type --> | <!-- List each return value, together with its type --> | ||
:;bonus : Float - the actual bonus the combat rating confers; e.g. 5.13452 | :;bonus : Float - the actual bonus in percent the combat rating confers; e.g. 5.13452 | ||
== Example == | == Example == | ||