WoW:API UnitIsTapped
Checks to see if a unit is tapped
local isTapped = UnitIsTapped(unit);
- Arguments
- unit (UnitID)
- the unit name (e.g., "target")
- Returns
- isTapped
- true if the unit is tapped, false otherwise.
- Example
if (UnitIsTapped("target")) then -- Target is tapped end
- Example used in conjunction with UnitIsTappedByPlayer
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then -- Traget is tapped by another player end