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Engine:CVAR GameDll
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{{dev/uicvar}} Explicit path and file for teh default loadable world library. <kua>set GameDll 'd:\install\lib\gamex64.dll'</kua> == Arguments == * name - 'GameDll' * value - relative or full path, and fully qualified file name for the module file to load. Default is unset. == Associations == * Is by default placed in the 'global' context. == Details == Realtive or full path and full name of the world native library to load. If this variable is not set, and [[CVAR lib_path]] and [[CVAR module]] are set, then 'module' and 'lib_path' will be used together to locate and load the library. If this [[CVAR GameDll]] is set, then its path will be used. After load 'GameDLL' will be automatically set the final value of [[CVAR lib_path]] and [[CVAR module]]. See [[CVAR module]] for a description and purpose of the library. See [[CVAR lib_path]] for an explanation of the library path. == Examples == === Default values === For the path executable path 'd:\install\engine.exe', and a 'lib_path' of './lib/' on windows running the 64-bit engine: set GameDll './lib/gamex64.dll' with install in: d:\install\engine effective OS load: d:\install\engine\lib\gamex86.dll == Notes == == See also == * [[CVAR lib_path]] * [[CVAR module]]
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