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: [[MACRO bind|run]] - run, /run - Load and run script file. Run a named script file. Name must include extension. | : [[MACRO bind|run]] - run, /run - Load and run script file. Run a named script file. Name must include extension. | ||
==== Intrinsic vars ==== | ==== Intrinsic vars ==== | ||
: [[CVAR lib_path|lib_path]] - | : [[CVAR lib_path|lib_path]] - './lib/' - Path for native 'world' modules. | ||
: [[CVAR lib_path|base_path]] - | : [[CVAR lib_path|base_path]] - './data/' - Path for content and assets. | ||
: [[CVAR lib_path|module]] - | : [[CVAR lib_path|module]] - 'game' - Base name for 'world' module, without platform postfix. | ||
: [[CVAR lib_path|GameDll]] - | : [[CVAR lib_path|GameDll]] - (none) - Full path for 'world' module, './lib/gamex86.dll'. | ||
: [[CVAR lib_path|s_use_ai]] - | : [[CVAR lib_path|s_use_ai]] - '1.0' - If world 'AI' processing is enabled. | ||
: [[CVAR lib_path|map]] - | : [[CVAR lib_path|map]] - 'maps/base1.bsp' - Full path for default content module | ||
: [[CVAR lib_path|startup]] - | : [[CVAR lib_path|startup]] - (none) - Full path for initial startup script | ||