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* backdropColor (global, color table name) - default none. 'value' is one of the predefined or a user defined global Lua color table constants, used to set backdrop background vertex color values, set on load by BackdropTemplate SetBackdropColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the background texture, if any. If no background texture is defined, then has no effect. | * backdropColor (global, color table name) - default none. 'value' is one of the predefined or a user defined global Lua color table constants, used to set backdrop background vertex color values, set on load by BackdropTemplate SetBackdropColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the background texture, if any. If no background texture is defined, then has no effect. | ||
* backdropColorAlpha (number) - 0 to 1. default 1. used to override alpha for the backdrop background texture, set on load by BackdropTemplate SetBackdropColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the background texture, if any. If no background texture is defined, then has no effect. | * backdropColorAlpha (number) - 0 to 1. default 1. used to override alpha for the backdrop background texture, set on load by BackdropTemplate SetBackdropColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the background texture, if any. If no background texture is defined, then has no effect. | ||
<pre> | |||
<KeyValue key="backdropColor" value="BLACK_FONT_COLOR" type="global"/> | |||
<KeyValue key="backdropColorAlpha" value="0.9" type="number"/> | |||
</pre> | |||
* backdropBorderColor (global, color table name) - default none. 'value' is one of the predefined or a user defined global Lua color table constants, used to set backdrop background vertex color values, set on load by BackdropTemplate SetBackdropBorderColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the edge textures, if any. If no edge texture is defined, then has no effect. | * backdropBorderColor (global, color table name) - default none. 'value' is one of the predefined or a user defined global Lua color table constants, used to set backdrop background vertex color values, set on load by BackdropTemplate SetBackdropBorderColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the edge textures, if any. If no edge texture is defined, then has no effect. | ||
* backdropBorderColorAlpha (number) - 0 to 1. default 1. used to override alpha for the backdrop background texture, set on load by BackdropTemplate SetBackdropBorderColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the edge textures, if any. If no edge texture is defined, then has no effect. | * backdropBorderColorAlpha (number) - 0 to 1. default 1. used to override alpha for the backdrop background texture, set on load by BackdropTemplate SetBackdropBorderColor(r, g, b, a) which uses SetVertexColor(r, g, b, a or 1) on the edge textures, if any. If no edge texture is defined, then has no effect. | ||