m
Move page script moved page API UnitAura to WoW:API UnitAura without leaving a redirect
(clarif.) |
m (Move page script moved page API UnitAura to WoW:API UnitAura without leaving a redirect) |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 7: | Line 7: | ||
= UnitAura("unit", index or "name"[, "rank"[, "filter"]]) | = UnitAura("unit", index or "name"[, "rank"[, "filter"]]) | ||
Either use: | If the second parameter is a string, then the third parameter is the rank (which can be nil) | ||
'''unit''', '''index''' | <dl> | ||
or | <dt>Either use: | ||
'''unit''', ''' | <dd>'''unit''', '''index''', '''filter''' | ||
<dt>or | |||
<dd>'''unit''', '''name''', '''rank''', '''filter'''</dl> | |||
'''Examples''':<ul> | |||
<li>UnitAura("target", 1) -- First buff on target | |||
<li>UnitAura("target", 1, "PLAYER|HARMFUL") -- First debuff, cast by the player, on the target | |||
<li>UnitAura("player", "Lightning Shield") -- first instance of "Lightning Shield" on the player | |||
<li>UnitAura("player", "Lightning Shield", nil, "PLAYER|HELPFUL") -- first instance of "Lightning Shield" on the player, cast by the player | |||
<li>UnitAura("player", "Lightning Shield", "Rank 2") -- first instance of "Lightning Shield", rank 2, on the player</ul> | |||
== Arguments == | == Arguments == | ||
| Line 20: | Line 29: | ||
;name : String - The name of the spell or effect of the debuff. This is the name shown in yellow when you mouse over the icon. | ;name : String - The name of the spell or effect of the debuff. This is the name shown in yellow when you mouse over the icon. | ||
;rank : String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank. | ;rank : String - The rank of the spell or effect that caused the debuff. Returns "" if there is no rank. | ||
;icon | ;icon : String - The path to the icon file. | ||
;count : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | ;count : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | ||
;debuffType : String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type. | ;debuffType : String - The type of the debuff: Magic, Disease, Poison, Curse, or nothing for those with out a type. | ||