WoW:Events/Map: Difference between revisions

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Supposed to fire whenever the world map is closed/hidden, though it doesn't. A workaround for this is to use "WORLD_MAP_UPDATE" to set a global variable to use elsewhere with an OnUpdate function; e.g.
Supposed to fire whenever the world map is closed/hidden, though it doesn't. A workaround for this is to use "WORLD_MAP_UPDATE" to set a global variable to use elsewhere with an OnUpdate function; e.g.
 
<pre>
  local Map_Changed = false;
  local Map_Changed = false;
   
   
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   end
   end
  end
  end
 
</pre>
When the second function is called, it checks to see if the map has been opened/closed (Map_Changed), then checks to see if the map is currently open (WorldMapFrame).
When the second function is called, it checks to see if the map has been opened/closed (Map_Changed), then checks to see if the map is currently open (WorldMapFrame).
<br>The effect is a code that executes only when the map closes.
<br>The effect is a code that executes only when the map closes.