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<center>'''UnitIsTapped''' - ''Documentation by John''</center> | |||
Checks to see if a unit is tapped | |||
local isTapped = UnitIsTapped(unit); | |||
---- | |||
;''Arguments'' | |||
:;unit ([[API_TYPE_UnitId|UnitID]]) : the unit name (e.g., "target") | |||
---- | |||
;''Returns'' | |||
:;isTapped: true if the unit is tapped, false otherwise. | |||
---- | |||
;''Example'' | |||
if (UnitIsTapped("target")) then | |||
-- Target is tapped | |||
end | |||
;''Example used in conjunction with UnitIsTappedByPlayer'' | |||
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then | |||
-- Traget is tapped by another player | |||
end | |||
---- | ---- | ||
{{WoW API}} | __NOTOC__ | ||
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