WoW:API UnitIsVisible: Difference between revisions

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{{API/Uncategorized}}
Indicates whether the game client (rather than the player) can see unit.


Also, some functions return different values if the target is close enough to be 'visible' to your client (not necessarily in line of sight), as can be determined with UnitIsVisible("unit"), versus further away.
 
vis = UnitIsVisible("unit")
 
== Parameters ==
=== Arguments ===
:("unit")
 
:;unit: String - name of unit
 
=== Returns ===
;''Returns''
:vis
 
:;vis : Boolean - client can see unit
== Example ==
UnitIsVisible("Thrall");
 
====Result====
false
 
:(You aren't even in Orgrimmar :P)
 
==Details==
 
The game client can see objects (including units) that the server has told it to load (and has not yet told it to unload).  The server provides objects in a 100-yard radius, but seems to load them in batches.
 
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{{WoW API}}
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