→Details
| Line 34: | Line 34: | ||
: UnitInParty("player") should return false. (since patch 1.11.2, always returned 1 before) | : UnitInParty("player") should return false. (since patch 1.11.2, always returned 1 before) | ||
: '''Bug:''' As of 1.11.2(5464), this function returns nil for UnitInParty("player"), possibly due to the function being defined both as a C and LUA function for reasons unknown. | : '''Bug:''' As of 1.11.2(5464), this function returns nil for UnitInParty("player"), possibly due to the function being defined both as a C and LUA function for reasons unknown. | ||
: Observed in 2.0.3: UnitInParty("player") always returns true. Even when you are not in a party. Assumed reason being: you are always in your own party (of at least one, yourself.) | |||