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:If using timed spell such as aimed shot, goes true when spell fires (not during charge up). | :If using timed spell such as aimed shot, goes true when spell fires (not during charge up). | ||
:Goes to false on death. | :Goes to false on death. | ||
:Is false if the unit being checked for agro is out of range, or in another zone. | |||
-note- remains false if a unit is proximity-aggroed. It wont go true until it either attacks or is attacked. | -note- remains false if a unit is proximity-aggroed. It wont go true until it either attacks or is attacked. | ||