Clarified optional parameter. Confirmed that number is the 2nd return parameter, and it's zero for unstackable buffs.
m (→Returns) |
(Clarified optional parameter. Confirmed that number is the 2nd return parameter, and it's zero for unstackable buffs.) |
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Retrieve info about a certain debuff on a certain unit. | Retrieve info about a certain debuff on a certain unit. | ||
debuffTexture, debuffApplications, debuffDispelType = UnitDebuff(unitID, debuffIndex, showDispellable); | debuffTexture, debuffApplications, debuffDispelType = UnitDebuff( unitID, debuffIndex [, showDispellable] ); | ||
== Parameters == | == Parameters == | ||
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:;debuffTexture : String - The identifier of (path and filename to) the indicated debuff, or nil if no debuff | :;debuffTexture : String - The identifier of (path and filename to) the indicated debuff, or nil if no debuff | ||
:;debuffApplications : Number | :;debuffApplications : Number - The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. ( Changed in 1.11 ). | ||
:;debuffDispelType : String - The debuff dispel type. Can be "Magic", "Curse", "Poison", "Disease" or nil if not dispellable. These strings are constant across localizations. (Added in 1.11) | :;debuffDispelType : String - The debuff dispel type. Can be "Magic", "Curse", "Poison", "Disease" or nil if not dispellable. These strings are constant across localizations. (Added in 1.11) | ||